From the review: "Cities: Skylines brings the city building genre back after its near demise from other series' flawed game releases. The inclusion of large game maps, natural resources management, addictive progression system, and all of it running at a near-flawless technical performance make Cities: Skylines the new standard in city building games."
Today Colossal Order and Paradox announced their plans to celebrate the 10th anniversary of the launch of the Cities: Skylines franchise.
BLG writes, "Cities: Skylines II is a very worthy sequel to the popular 2015 city-building that improves upon the original. It could stand to use some quality-of-life updates, performance optimization, and mod support, but don't let that deter you from diving in."
If you enjoyed the last entry and its myriad DLC packs, here's a closer look at the difference between Cities Skylines 1 and 2.
The abundance of dlc is what keeps me from buying these games early , I'll pass. I will wait until a complete edition is available. Love these types of games though.
I would give it a 9. Its well made and fun but theres alot they could add to make it amazing.
Disasters, day/night cycle, seasons cycle, weather, more variety of maps like mountains or deserts (has a map editir which i haven't tried yet maybe i can make my own), improved traffic and the most important thing it needs is a delete all abandoned, burned down buildings shortcut. When you far into the game, your city is 12 km x 12 km (6 tiles, can h o up to 9, 25 if modded), and your population is 75k its annoying to delete every building individually. By the time you get to the other side you have to start all over again.
It's nice to see a really good city building game again.