Hideo Kojima, in a recent interview with IGN, stated that there wouldn't be much dialogue from Snake in the upcoming Metal Gear Solid V: The Phantom Pain. Should Metal Gear Solid's Snake keep quiet? One writer thinks that muzzling Snake takes away what made him iconic in the first place.
Popular Japanese manufacturer Nissin Foods, known for its Cup Noodles, brought back a Metal Gear Solid V: The Phantom Pain meme.
With a remake of Metal Gear Solid 3 on the horizon, game developers have a chance to tie in one of the series' biggest narrative reveals.
Just remake the game, don't add anything I don't trust Konami to change anything and pull it off properly at the same time.
So no thanks :>
God no, the studio in charge of this has made 2 games so far both of which were awful. I dont want these people to be rewriting anything. Just give us better visuals/controls and thats it.
Giant snakes hiding in caves, this was the scariest part of the game, think I’ll pass on this one bc I can’t take that jump scare again l. 100 serious
Not a good idea, and here's why:
- This is a medium budget remake, its going to be as close to 1:1 as possible from the PS2 game. This isn't a re-imagining like FF7 or RE 2 / 3 / 4. This is cheap-ass Konami, not actually willing to add much budget to their games, but only willing to go so far as to profit off nostalgia and not much more.
- The game is using the PS2-era voice acting, so adding new dialog or lore would feel out of place with the old recordings from 2003 - 2004.
- Changing the cut-scenes and the lore by adding new characters who don't belong in the background is absurd.
- This doesn't even make sense for a forward-progressing linear game. Only a few locations do you return to, you're not going to see the clean-up crew for most of the game anyway.
- Its a bad idea, the clean-up crew most likely arrived AFTER the mission was complete (and Snake flew away on the MIG), they're not actually tailing Snake throughout the entire freakin' mission. That's just a stupid concept all around.
300,000 Metal Gear games were sold during the first quarter of 2023, Konami has announced, bringing the total number to 59.8 million.
I know re-makes and stuff have been played to death this generation.
But damn I wouldn't mind an MGS4 remake
"Kojima is a visionary video game director, but he’s wrong here. No matter how I try to interpret his words, I can’t help but feel like he simply doesn’t understand Snake. "
This here is not Snake. This here is the Big Boss that is driven by Revenge. So you cant expect him to happy and talkative like he was before. Big Boss is man ascending to madness and hell so its hard for him to be cheery.
I cant help but feel that this article is useless and the author doesn't understand what Big Boss is really going through here.
Some might disagree with me here. But I look forward to see more silent Big Boss :D. Don't get me wrong, I love all the codec calls and how much Snake talked in previous games. I think people might be misunderstanding Kojima-san.
Because I'm sure Big Boss will get to talk a lot in TPP cutscenes, but it will feel like he don't talk much at all compared to Kaz or Ocelot. Why? Because he ain't going to talk all the time over the codec while exploring the open world zones etc. I don't think Kojima would just use Kiefer as a silent dude, no way.
Also imo Big Boss being silent makes sense. Here's why: He's being through some serious crap since GZ, losing his MB and close brothers, going into long coma, hunted down when waking up, losing one arm, getting a huge freakin shrapnel stuck into his head that turn him into a demon, wounds all over his face and other eye, finding out Kaz's condition etc.
This can change a person so he ain't in a happy, talkative mood in TPP. He is turning into the madman from MG1, so expect to see less jokes. Well this is what I think :). I believe Kojima knows his saga & characters better than anyone, and he is trying something new here which will result in a masterpiece. Maybe less words for BB, but the beautiful Facial Motion Capture tech makes up for it, just watch GDC trailer chopper scene for example and you know what I mean. (sry for long post lol )
The talking is done Big Boss just wants to take action!
I agree with this article. As soon as I heard it announced that Metal Gear was going open world, I started fearing for the game. Then changing Snake's voice actor?... The fear started to grow. Then Hideo saying that Snake wouldn't talk much, and that Snake has always just been an extension of the player?.... I'm full on worried. Dark pointed out that it is Big Boss that we will be playing. Driven by revenge. Even so, Big Boss has always been a talker, even when we meet him as Solid.
I still can't wait to get my hands on the game, I just fear that it's moved in such a different direction that it will lose some of what caused me to fall in love with the series in the first place.
On the other hand, I Kojima... Ultimately, this is his story... These are his characters. I should have faith that he will, once again deliverer one of my favorite experiences in gaming. Jumping back to that first hand for a second.... I trusted Lucas to make awesome Star Wars prequels. I still have a sore spot about that. Jar Jar freakin Binks!
Nobody can replace David hayter.... and kojima you did a mistake for letting biggy boss dont talk so much..