Dealspwn writes: "It’s time for us to finally move on from SimCity, as Colossal Order have taken the familiar aspects of city building simulators and given it enough of their own spin to make it fresh. It’s certainly not a flawless attempt, and will definitely need some post-launch patching, but the fun factor is there alongside the addictive gameplay. I guess you could even say that, for a first attempt, the foundations are solid as a rock."
BLG writes, "Cities: Skylines II is a very worthy sequel to the popular 2015 city-building that improves upon the original. It could stand to use some quality-of-life updates, performance optimization, and mod support, but don't let that deter you from diving in."
If you enjoyed the last entry and its myriad DLC packs, here's a closer look at the difference between Cities Skylines 1 and 2.
The abundance of dlc is what keeps me from buying these games early , I'll pass. I will wait until a complete edition is available. Love these types of games though.
From GameWatcher: "Tetris has come to Cities: Skylines, courtesy of one player's creative use of stop motion and in-game screenshots to put together a short clip that attracted a lot of attention from the city builder's community.
It all unfolds against a rather flowery background, reminiscent of a welcoming park or garden in which you can relax. Tetris pieces leave their box at the top of a green rectangular arena, gently making their way to the bottom. When they form a complete row, they flash before disappearing."
Oh hell yes, about time. Been excited about this for ages, glad to see that someone's seen the gap in the market left by SimCity's botched attempt (sad as Maxis' closure is).
It's hard to believe that EA messed up so badly with Sim City and this little studio has nailed it.