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Ori and the Blind Forest Review – Twinfinite

Ori and the Blind Forest is proof that those who want a game with a deep story and top-notch gameplay can have their cake and eat it to.

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AngelicIceDiamond3749d ago

Fantastic job Moon Studios.

Lead by example.

christocolus3749d ago (Edited 3749d ago )

Wow.what a masterpiece. Its all about Quality and MS has been pushing out some really great titles lately. Kamiya said its something he noticed while working with MS on Scalebound according to him "they keep him and the team on their toes and it has helped make the game even better".. So glad Phil is the boss now. i'm sure this trend will continue even QB's rumored delay will turn out great in the end. Great job Moon Studios

Those interested in getting digital copies you can get codes from Amazon right now(xbox one)

http://www.amazon.com/Ori-B...

AngelicIceDiamond3749d ago

That is something.

I believe MS discovered the team 4 years ago and took up the publishing rights to their project after a year of them developing it.

4 years of this game. And I'm glad their blood, sweat tears and dedication paid off.

That last comment was a bit out there but I'm just glad the team came through.

dafegamer3748d ago

its kinda amazing how Don Mattrick has tarnished the xbox brand. I like Phil Spencers game focus

skyrim3749d ago

It's always nice to see these small indie games be received well. It's just awesome for the industry in general.

360ICE3749d ago

Pretty big project that's heavily supported, marketed and published by Microsoft.

Let's give credit where credit is due. No one deserves more than Moon Studios for this one, but it seems like Microsoft has done a great job too.

mkis0073749d ago

Indie's can be awesome, cant they!

MasterCornholio3749d ago

In my opinion indies are ones delivering great new IPs to the market. First Helldiver's now this. Its been a great year for indie games with more Games to come like Rime for example.

Bigpappy3748d ago

With crowd funding and publishers like M$, they seem to be betting more help if their projects show potential. I will admit that I am starting to see more quality projects coming from indies. It is moving from a diamond in the ruff scenario, to a place of spotty potential. So you don't have to look as hard for a decent game. It is getting better, because there are more people with money and resources helping to fund potential (M$, Sony, Crowd funding...)

ltachiUchiha3749d ago (Edited 3749d ago )

Yeah wish everyone would give these indie teams more credit instead of writing them off. This is why Ive always said, indie devs are the future because they bring ideas most AAA devs wouldn't even think of.

Edit: Funny thing is ppl yell out where the games at like Indie devs are nothing special but forget QB is created by an indie dev and now indie devs are cool lol. Keep it real folks.

AngelicIceDiamond3749d ago

@Life hopefully now you see how fun, interesting and important indies can be.

Dennis_the_Menace3749d ago

Not Microsoft Indie is bringing the games. It's a great 2D game

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460°

Playing Ori Games On Xbox Game Pass Does Not Help The Studio, Claims Moon Studios CEO

The Ori and the Blind Forest studio CEO has asked the fans to purchase the game instead to completely support it.

Terry_B465d ago

oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?

Outside_ofthe_Box465d ago (Edited 465d ago )

I've been told that this is an outlier and 99% of devs feel the opposite of what moon studios is saying right here.

thorstein465d ago

"It can be? If you're a smaller dev and get an upfront fee to put your game on gamepass and it blows up, that's great.

I merely pointed out that Moon would make no money at this point from people playing Ori on gamepass - so not the best way to support us!" - Thomas Mahler, Moon Studios

Asplundh465d ago

"This is the exact argument people have been saying about GP for years now"

It's not. Moon studios had no say in their game going on GamePass, because it's a 2nd party game and Microsoft own the Ip and games. Moon was paid for developing the games and presumably get a cut of sales, GamePass is hurting their sales but this is a different situation.

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Lightning77464d ago

Because it is. You can name on one hand the studios GP doesn't help.

GamerRN464d ago

They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money.

Markusb33464d ago

yeah of course because people renting games and not buying them is so much better for studios.
Microsoft has conditioned people not to pay for their hobby or at least not to pay to own anything

Outside_ofthe_Box464d ago

@GamerRN

"They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money."

So it's a good thing that they make no additional money despite their game having continued success well after the initial payment?

Einhander1972464d ago

@Lightning77

"Because it is. You can name on one hand the studios GP doesn't help."

Just in the past few months we have had statements from Larian, 2k and now Moon Studios (as well another indie studio that released it's game pass but I can't remember who it was) have made similar statements recently about the effect of subscriptions on sales and profitability.

Heck you recently saw in Insomniac's leaked slides that after games were put on subscriptions the sales of the games almost totally dried up, which is something they have publicly been saying for years. And on top of that even though xbox fans constantly deny it, Microsoft leaks as well as their own statements and actions (like putting thier games on rival platforms) clearly show that putting games on subscriptions lowers the potential profit of a game.

It's time to accept the reality that the long term effect of subscriptions has been lowered revenue and profit for game sales almost universally across the board.

Credible research and information keeps showing that people don't buy games that are on subscriptions and more and more people don't buy games they suspect are coming to subscriptions.

RGB464d ago

Look into Outriders situation, unless you are a very small indie dev, gamepass loses money for everyone involved, including Microsoft.

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Obscure_Observer465d ago

"oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?"

I don´t think Sony agrees, because they´ll continue and release yet another brand new MBL game on Gamepass day one for the fourth time in a row!

Crows90465d ago

Because they have a choice right?

465d ago
Christopher465d ago

That's not by Sony's choice... This is a poor argument.

notachance465d ago

dude just randomly mention sony out of nowhere lol

Obscure_Observer465d ago (Edited 465d ago )

@Crows90

"Because they have a choice right?"

Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.

Christopher

"That's not by Sony's choice..."

Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did.

Besides, It´s a GaaS title after all and one of the most played on Xbox. So it´s not really hurting Sony in any way, and I´m 100% positive that they relly love those fat checks from MS.

"This is a poor argument."

You can say that, but, the Interesting and undeniable fact is that after four years making MBL games available on Gamepass day one, nobody from San Diego studio got fired in Sony´s recent wave of layoffs.

Just food for the brain.

465d ago
Elda465d ago

That's not a business choice that was decided by Sony, that decision was decided by the MLB. Sony will reap the rewards only because Sony's first party developers (Sony San Diego Studios) develops The Show. If it wasn't for the MLB licensing contract of The Show the game would still be exclusive to PS.

outsider1624464d ago

"Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did."

Well this isn't EA, they lost the license to Fifa, not Fifpro, or the premiere league or champions league or the euros.

MLB I'm guessing (i don't play baseball) is the only licence to it. They have no choice, indeed. American gamers will want authentic teams im sure.

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Futureshark464d ago

What an Obscure Observation!!?!!

1Victor464d ago (Edited 464d ago )

@christopher: “That's not by Sony's choice... This is a poor argument.”
Have you see him have a rich valid argument when it comes to Sony. 🤷🏿

@obscured: “Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.”
Sure buddy whatever keeps you happy same as no one is forcing Xbox to now and in the future release their games on PlayStation and Nintendo oh btw in the near future Xbox will go fully 3rd party like Sega 💵💰

Markusb33464d ago

do you understand the concept of licensed games? good lord the straw arguments or just lack of actual real information is astouding.

Terry_B464d ago

I don't think many of your comments are thought out.

Christopher464d ago

*** Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did. ***

That's an illusion of choice. It's not a choice. You're acting ignorant to try and serve up a bad argument.

Sonic1881464d ago

Obscure

At it again huh LMAO

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Neonridr465d ago (Edited 465d ago )

you have to remember that these games are old now, they are given a fee upfront for their titles to be on gamepass, but for new people to play the games naturally you want to drive them to standalone sales as opposed to them playing on a service that they've already been paid for.

Outside_ofthe_Box465d ago (Edited 465d ago )

I don't understand what you are saying here. This is the exact argument people have been saying about GP for years now. In the short term the upfront cost is good, especially if your game is either trash or was never going to be popular in the first place, but long term and if your game exceeds expectations then it's not as good. Also if your game is AAA and is a sure fire going to sell millions day one, people want those titles day one on GP as well and think it's sustainable for some reason when logically that doesn't make sense.

Neonridr465d ago (Edited 465d ago )

@Outside - I don't know if MS has any incentives in place where devs get bonuses if games do well. You'd have to talk to someone in the know there.

Neonridr465d ago

I bought the collection on my Switch. Love these games.

darthv72465d ago

Same here. its a nice little compilation. Plus I have the XB special editions on disc (still sealed)... and it was all thanks to playing them in Game pass. I dont get why its so hard for people to understand how this service can actually lead to sales, not just blindly accept the few who complain about how sales weren't as good as they expected.

remixx116464d ago

Because not everyone is like you.

Most people wont go out and purchase a game on other consoles or buy special editions of games they already played if they can just try it on their cheap subscription service and move on once theyre done with it.

GotGame818465d ago

I bought Ori for Switch because it's on GP and wanted to be able to play it on the go. That being said, at 120fps and 4K on Series X, that is the way to play.

LoveSpuds464d ago

Fingers crossed for a release on PS5, I'd snap them up even though I have them on Switch already.

OneLove465d ago

No one forced you to put it on there wtf👀

Sciurus_vulgaris465d ago

Moon Studio had no choice. They do not own the Ori IP, Microsoft does.

rippermcrip464d ago

They didn't have a choice to partner with Microsoft for funding and create the game for them?

ChasterMies464d ago

I’m with OneLove on this. Don’t go begging to fans when you already took Microsoft’s money.

Kornholic463d ago

For smaller companies to even have a CHANCE to make some money on Xbox, they often have to put their games on Game Pass. Don't be dense.

SPEAKxTHExTRUTH465d ago (Edited 465d ago )

Anyone who wanted Ori has most likely already bought it. The game is not going to sell significantly anymore but GP will offer free exposure so that when Ori 3 comes out people may be willing to buy. If your game is good enough people will support in even if they can get it on a subscription. I still buy plenty of games that are available on GP and I also have played plenty of games that I would not have played thanks to GP. Bottom line is this, make a product people want and they will buy it.

badz149464d ago

Tbh, the game has never sold significant numbers to begin with.

Eonjay464d ago

I think what the CEO is implying is that the studio makes more money per copy sold vs a player on GP. But I think we know that as common sense. Even without being privy to Moon/Microsoft's contract, I think we can assume that because of the nature of GP, more money can be made per player at retail than via subscription. And honestly this would also probably apply to Microsoft as well. As in they would make more money too. Thats why the only way to maximize the utility of a subscription is to have a really large subscription base.

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90°

Games to play while waiting for Blasphemous 2

These are some of the greatest games similar to Blasphemous to play while waiting for the much-anticipated Blasphemous 2.

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60°

Best Side-Scroller Games on PC

GF365: "These are our picks for the best side-scroller games on PC. The genre was popular back in the day, and these modern games prove the genre is still alive and well."

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