Andrew Yeung writes: At the GDC 2015 Expo, we had a range of live demos including Lionhead Studio’s next beautiful game Fable Legends, Epic Games’ Unreal Engine 4, Unity Technologies’ 3D game engine, Futuremark’s “Farandole” performance benchmark, and Oxide Games’ new game Ashes of the Singularity; all running using DirectX 12 on all the PC hardware you care about: AMD, Intel, and NVIDIA.
Battlefield 6 campaign work-in-progress footage has been unearthed alongside artwork for the unannounced Battle Royale mode.
Ambrosia Sky is the kind of game that sneaks up on you—haunting, heartfelt, and unlike anything else I played at Summer Game Fest 2025.
Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”
Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.
They want to get scammed and pay twice for a thing they already own.
Excited to see what the Xbox One can do with DX12 with games looking great today being developed under DX11
*Yawn*
Very excited to see the benefits for my lovely pc and xbox .
better send it to EA, lol.