Interviewed by the German magazine Gamepro, Martin Hultberg told why they are making a new Clancy's IP. Moreover he talked about cinematics and variety of missions.
And a massive graphics downgrade.
get over it :P Watchdogs still looks great. Different studio of ubisoft also.
watch dogs cutscenes looked great but in-game look washed out and bland. i still enjoyed that game though. And saying The Division has a massive graphics downgrade is just being silly.
Watchdogs doesn't look great at all. It's a very ugly game in general, the character models aren't great, the roads look absolutely terrible. Driving around in the day is awful. Have you played GTA V? If you have, you'll know what I mean. Watchdogs was capable of good graphics though, at night when it was raining, it suddenly looked a whole lot better! Shame almost no1 in the world completed it though.
I just don't get why people do not understand that there are different developers under Ubi making the different games.... Hopefully Massive will not follow the path of their sister studios. Lessons have been doled out. Surely they've learned what not to do.
its UBI so all talk but now its time to show and prove their track record IMO has taken a huge hit so now less talking and more proving BTW i hope The Division is everything its meant to be and than some. we all want the best game possible. So i don't think anyone is rooting against UBI, its just that after last few of their games now there are some doubts
I think people's expectations are almost as important. Sure watchdogs had it's well documented problems but ultimately, people are buying into the hype machine and expecting too much these days. As long as they deliver on a good balance between shooter and mmo and have learned from the huge list of mistakes Bungie made with Destiny, I'll get my money's worth and will be a satisfied customer.
So much information. How?
I like what I've seen from The Division thus far....the problem is I haven't seen enough to tell if it's going to be my type of game, meaning how all the systems work together, whether it's going to be a microtransaction heavy mess, etc. etc. Ubisoft needs to show and prove, finally, at this years E3 after teasing at E3's in previous years. There is no way a game should be making 3 E3 appearances and still haven't shown console gamplay to the public, but somehow they've managed it.
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