Wait! Before you close this tab because you're tired of hearing about roguelites, or procedural death dungeons, or whatever the label du jour is, hear me out. Harebrained Schemes is setting out to do some interesting things with the well-worn format.
Necropolis sets one of a number of heroes on a quest to restore a decaying and infested underground structure. I promise that this will start to sound different from every other roguelite soon.
Long ago, the wizard Abraxis constructed the titular maze as a menagerie. He has disappeared, leaving only the "Brazen Head," to guide would-be adventurers.
Backlog Critic: "Necropolis is a huge disappointment in my book. It is a game that received so much praise and hype before it was even released that it could only fall flat on its face. The fundamental core game design failures make this game feel too much like a bad rip off of Dark Souls, however, if you are planning on playing this with friends you are going to get an abundance of more content and enjoyment out of this title."
Carlos writes "2016 has been a great year for gaming, with hundreds of titles making their way to the Xbox One, including the arrival of some of our most anticipated titles yet. But whilst no game is perfect, there are unfortunately several games this year that didn’t live up to expectations, ultimately leaving fans disappointed.
So, with the year’s final releases now out the door, we take a look back at 5 of the most disappointing Xbox One games of 2016 – and one honourable mention."
Edward from WGTC writes "One of these games successfully copies the risk-reward dichotomy that sits at the heart of Dark Souls while the others largely miss the mark. Can you guess which is successful? Read on to find out."