Project CARS: Real-Life Nurburgring 24H Winner Slams Into Barrier At The Virtual Nurburgring

René Rast is a German racing driver and has competed in the Porsche Supercup and Formula BMW ADAC, oh and he just happened to win the Nürburgring 24 Hours in 2014 so it’s fair to say he knows how to race.

He recently shared a Project CARS gameplay video where he took the Mercedes Benz 190E Evo2 DTM to the legendary Nürburgring track.

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PoSTedUP3330d ago

he just did what he did in real life and boom: not a great look for P.cars on the sim-side of things. it looked ridiculous to control for someone who just came in First Place in the 24hour nurburgring. was hoping this to be a good alternative to GT, was kinda excited at the thought of this and oculus or P.morph... oh well. hopfully it sells well enough where they make a project cars2 and update that physics engine.

SynGamer3330d ago

You clearly have no idea what you're talking about, that's for sure. At the end of the day, he's still playing a "game". Force feedback can only convey so much. regardless of how sophisticated the setup is, it's still hard to replicate that fear you get when driving that fast on a narrow track. He simply hit a bump at the wrong angle and stuffed it into a wall.

He was doing pretty damn good up to that point :)

PoSTedUP3330d ago (Edited 3330d ago )

i know that: its touted as a sim. the driver just raced on nurburgring for 24hours and came in first place. and he done f***** up his first lap in this "sim". in other sims (gt) its quite the contrary: play the sim and you probably wont f*** up your first lap in real life. in fact, you can become a professional racecar driver just from playing the sim. proven facts. just saying. a flight simulator will single handedly teach you how to land an airplane, it has to, or youll crash and (likely) blow up. once they nail it in real life, theyre not gonna crash land on the simulator because real life is a lot harder; that is, if the simulator is actually accurately a simulator. which in Pcars case, it apparently isnt. if it was, it was be a lot easier than real life, not harder. Pcars is ran on a beefed up N4S engine and just gives the illusion of simulation, imo. from my experience and observation.

dumahim3330d ago

" the driver just raced on nurburgring for 24hours and came in first place. and he done f***** up his first lap in this "sim"."

A) He didn't race for 24 hours. They swap out drivers through race.
B) Nowhere did it say it was his first lap.
C) Sim or not and regardless of how many laps he's done, there takes some adjustment time. No matter how good a sim is, it can't control all variables. Steering ratio, pedal placement and feel, g-forces and there's bound to be some inaccuracies in the simulation.

And believe it or not, even pros mess up now and then. Especially on one of the most unforgiving tracks in the world. There's a reason there's very few high profile races actually take place on the Nordschleife Who knows how many laps he did up to this point. Not to mention they'll likely push further in a game or sim because there's no chance of injury or costing thousands of dollars.

Dee_913330d ago (Edited 3330d ago )

dude.. you sound like a complete idiot lol.Accidents happen.
You have no experience with Pcars if you think its physics engine is just a beefed up "N4S engine".You're literally talking out of your a$$ right now.I don't even feel like going into detail explaining how stupid you sound...Funny thing is Kaz crashed in nurb 24hr qualifying last year.. and he was practicing on gt6 haha, he wasn't at fault if I remember correctly though

Anyways, I eat crap in the same spot occasionally too in GT.The sudden loss of grip and increased wheel spin ( especially since he dropped a gear) when the car goes airborne, crashing is inevitable; you have to either brake early or go in very straight and anticipate the drop and brake mid air and hope you slow down in time haha.

PoSTedUP3329d ago (Edited 3329d ago )

kaz crashed in real life, and no it wasnt his fault. accidents Do happen, hes a pro with lots of track experience. but just look at how hard it is for him to control the car, he was bound to mess up. you dont jump into sim and drive like you dont know how, almost under-steering on every turn wobbling around etc. if it were good. imo. sims are easier than real life, not different or harder. a real sim anyways. we dont have the tech to match real-life. we do have the tech to get very close, but this isnt it.

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3-4-53329d ago

Acting as if no professional driver has ever crashed in real life.

Can't believe the IQ of some people.

PoSTedUP3329d ago (Edited 3329d ago )

they have. they just wouldnt eat this corner going that fast and suddenly lose complete control of their car like that, in real life, it seems floaty. he deff had a hard time controlling the car the whole time, he almost lost control off of every turn. way too slippery. project cars physics deff feel strange like something is off from what i remember.

dumahim3329d ago

"he deff had a hard time controlling the car the whole time"

That's because he can push the car a lot harder than he would in real life since he doesn't have to worry about consequences of crashing.

"he almost lost control off of every turn."

lol, no he didn't. He was using as much of the road, and even off the road, as possible to maintain speed.

PoSTedUP3329d ago (Edited 3329d ago )

compare professionals on youtube on nurburgring who push the boundaries in real life. youll notice that 1) hes not pushing this car all that hard to be slipping every turn and 2) they dont wobble and almost lose their grip even when pushing harder than this. its not horrible, or bad even. just an eye-opener when a pro drives so sloppy then crashes. compared to people whove done nothing but train on GT and are now very skilled professional drivers in real life that "just did what they did in the game, in real life" to get to where they are. and, yes he did, he had to correct almost every turn where he, for some weird reason, started to slip either turning or accelerating off of a turn, when its apparent that he shouldnt have. judging by physics and how other cars in real life handle.

aliengmr3329d ago

Wait so, someone gets into an accident in a racing game and based on that you can determine the physics engine is broken? Wow, lol.

Armchair mental gymnastics at it finest.

Then again you think GT is the premiere racing sim, so that tells me all I need to know about your qualifications on the matter.

PoSTedUP3329d ago (Edited 3329d ago )

well yeah because it has single handedly spawned real professional racecar drivers just by playing the game.

and well no ive played P.cars and this professional looked to have a hard time keeping the car under control on Every Turn almost losing it. thats pretty weird, imo. i think he should have better control of a sim than real life. if it were an accurate sim opposed to a lesser one.

PoSTedUP3329d ago (Edited 3329d ago )

look at videos of the pros on nurburgring, they dont almost lose control on every turn nor have to snap the wheel back to correct a seemingly inevitable under-steer, on every turn, this game possesses. then come talk.

sulo3329d ago

You talk as if you know what its like to drive a race car hahahah nothing like a sim buddy not even close. a sim is still a game you dont feel anything besides the steering wheel. get onto a track and the only thing you will be thinking about is how am i not going to kill myself around this corner.

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IGiveHugs2NakedWomen3330d ago

Wow. It's obvious that the guy in control is an excellent driver so the game must need tweaking. What other reason could there be?

3330d ago
aliengmr3329d ago

Speed + loss of traction = wall for lunch.

Me-Time3329d ago

Um, hello there. Disagrees. You realize it's a question only a numpty would ask, so he's not really asking.

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3330d ago Replies(2)
GenuineGamer3330d ago (Edited 3330d ago )

He was doing algud for the majority of the lap then he obviously made a mistake. Game looks great.