Jordan says, "After a long wait and a lot of speculation, Capcom has come out swinging with it’s latest entry in the long running horror juggernaut. Featuring smart co op mechanics, combat, and gameplay variety all propelled by a clever and enticing mystery, I can’t help but feel that a door has been opened for a horrifying new future for the beloved series and it’s characters. For the asking price of $6, you can’t go wrong."
With series staple Mercenaries Mode returning to the Resident Evil 4 Remake, it’s time to remind fans of another mostly forgotten mode from the RE series. Reaching the second chapter in the 2012 3DS game Resident Evil: Revelations unlocked something called Raid Mode for players to enjoy. Unlike Mercenaries, Raid Mode is not a time-attack mode and instead operates as a more RPG-lite version of the main game. While players are expected to try and hammer down on a handful of levels in Mercenaries, Raid Mode gives players a much more expansive game type to play around with.
This mode was included in ports released on the seventh and eighth generations of consoles and was part of Resident Evil: Revelations 2, which was released in 2015. However, the Revelations duology is the only time that Raid Mode has existed in the massive Resident Evil franchise, and that should change in some future release.
The Switch has been out for a few years now with a large library. Check out the games with the biggest file sizes as of January 2021.
Edgar writes: "And so I determined to do just that -- I shortlisted 5 best Resident Evil spin-offs and ranked them from the worst to the best."