John says, "The length of a game as become a very controversial topic this last week. It all started when a speed run of the highly anticipated Sony exclusive (The Order:1886) was leaked last Sunday. The speed run was done in just over 5 hours. People were saying how 5 hours isn’t worth $60, while others were saying how it isn’t the length that matters, but the experience. I have pondered this question all week and have even gotten into a few arguments about it. Does the length of a game determine its worth? It all comes down to how the player values their time, money, and what they actually want out of a game."
Games Asylum: "Well, this is uncanny. This school management sim bears a startling resemblance to Two Point Campus, especially when it comes to planning and decorating rooms. Be sure to add a window and a radiator, along with a plant or rubbish bin. Indeed, certain aspects are almost identical – it’s just like revisiting Two Point Campus, only something is…off. It’s the visual style that leads to the uncanny valley feeling, using a low-poly PlayStation/Saturn aesthetic. An odd choice, considering the 32-bit consoles didn’t have a great amount of management sims. The PS1 did have Theme Hospital though – with Two Point Hospital being Campus’ predecessor, so we guess we can give it a pass on its artistic intent."
After being forced under the map with no way to escape, Helldivers 2 was an option added to force respawn so they can get back to action.
According to a well-known Spanish leaker, the Crash Bandicoot N. Sane Trilogy will be available on Game Pass next month.
Of course it matters. Would you not be irate if you bought a game as long as a chapter from a Telltale Games' title for 60 bucks? There's a reason those bite-sized experiences are priced accordingly. While I don't think there's a definitive sweet spot when it comes to the acceptable length of a game, I'd certainly argue 60 bucks for a game you can plow through in less time than it takes to power through a Lord of the Rings marathon is unacceptable.
Our $60 should have more legs than a lazy afternoon gaming session.
Only quality matters, the game responsible for this recent popular length topic lacks both.
I completely agree with the author.
I would also add that a lot of these vocal gamers are being stupid.
There is a reason why we have different types of games. The reason is we are all different and some of us like to play different types of games from time to time.
If I want a long grind game then I would pick a RPG. If a want a short fix game I would normally play a round of GT or Tekken. If a want to replay a short but amazing story driven game then I would pick games like The Order and replay it for another 2-3 days then put in back in my collection until I want to replay it again.
People need to get it in their thick skulls that not all games are the same or should be the same. So should all games last as long as Dragon Age?. It is utterly stupid.
No all devs I am sure are no looking at artificially increasing the playtime of their games which could have a negative effect on the quality.
Quality matters more, and in the Order 1886 it lacks quality as well. And yes, I've played it, go look at my PSN profile. If this game didn't have good graphics no one would be defending this turd.
Why is a tech demo being used as an example of a game?