Time to get it off my chest...rampant graphical dick measuring and corporate takeover have absolutely pissed all over innovation. Who will come out on top? THE INDIES, of course! INNOVATION LIVES!
Today's Indies are tomorrow's evil AAA publishers. Just like what happened to EA and Activision over the years.
I'll give you that some very well could, but not ALL of them! Activision went through a couple of buyouts before they became the Activision of today. However, some of my favorite indie developers, such as Locomalito and Team Meat, are just folks who love games and want to contribute! The purest form of passion, if you ask me! :-)
oh right, I forgot to add that the ones that don't become big and evil will get bought up by the ones that do :) EA bought Origin and Maxis and others.
How many of these indie devs will be devoured along the way though? There is a big difference between working on a small team on a project, and one that takes hundreds of people. Big pubs may buy some out, and if they don't perform on their first outing, they may end up shutting them down. It happens all the time unfortunately.
You either die a great studio, or stick around long enough to see yourself become the villain.
Fez's creator is an example of an evil developer
Evil, or just a total jackhole.
i second DiscoKid. Talented developer, total jackhole! :-)
he's not talented, He stole everything from actual talented people and screwed them over, that's why he couldn't make fez 2 and was so quick to leave the industry.
Agreed, he may have made an indie game people liked i.e Fez but he showed us all that he is an idiot and the game industry is better off without a smelly Fish.
That's a shame because FEZ was a great and unique game.
I don't enjoy mobile games with no story and I don't enjoy buggy triple a games with bad short storys but good graphics. It seems this has been for the most part what has been available to me on PS4. Velocity 2X seems to me that it fits between these two categories and is actually enjoyable but other than Last gen ports there has been nothing really amazing to me yet. Just lots of wasted $60 pre-orders.
I feel your pain! I have so many promising titles on my Steam wishlist that I'd love to get, but some of them have been in beta limbo for well over a year and I can't see myself taking the plunge. Practices like that would have been corporate suicide before the Internet, so I'm not sure why it's acceptable now! :-/
Gotta love indies.
It's the way of business pal. The roads of commercial progress is met with self-inflating success, and humbling failure. You don't boost your ego without getting kicked in the gut a few times down the road. Fez' developer for example. You're never special to the point of superiority.
I have no problem with indies. I just don't like 2d platformers. It seems like 90 percent of indie games are. I also don't like the 16 bit look. There's a few indies like no mans sky, everyone's gone to rapture, the witness, and rime that I'm excited for.. I'll be even more excited when indies move away from the platformer and the retro look, and use there talents on other genres.
Well said. Most indies are 2D platformers with switched out foreground and backgrounds. Indies on PC actually tend to be really interesting though. But great indies are few and far between.
Todays AAA developers don't have to be afraid of anything imo. The indie games coming out are a load of crap.
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