Wardell saw a demo with 15% ESRAM boost thanks to Pix @GDC2015, and DX12 comes with a new eSRAM API. Also, the new Vulkan API likely won't replace PS4 GNM.
Things can only get better, right?
Looks like I made the right call getting the 3080... phew. I know ray tracing isn't the be all and end all but when the cost is so close its good to know that I got the more capable card. Also RTX and dlss are frickin awesome!
Im gonna stick and still get the 6800xt cheaper on price and it and its very close to the 3080 in terms of performance without raytracing. As much as it looks good on raytracing mode but i just wait be4 it becomes the new normal so im just happy to play everythink on very high/ultra at a smooth framerate
Vulkan has come to Rainbow Six@ Siege's PC version, and it's bringing a major performance boost to modern graphics cards.
The Khronos Group announced today the release of the Vulkan 1.2 specification for GPU acceleration.
If no one except indie and emulator devs use it, then who cares?
And understand, I -wish- more in the industry -would- use it.
Nice but not earth shattering
Why would anyone think that Sony would replace GNM or GNMX?
The gap between PS4 and XO is always smaller.
lol @ people just wanting Dx12 to fail and rushing to downplay with passive fangirlism, n4g
Wait a minute. I thought the PIX tool was used for investigating bugs, bottlenecks, etc.