Pixel Dynamo comments on the Unreal Engine 4 Kite Open World Cinematic, originally shown at the State of Unreal Engine Keynote at GDC 2015.
GDC Europe is making a triumphant return to Cologne, Germany this summer and today is the day to register early at a discounted rate.
This year marked the 29th annual Game Developer’s Conference. In this episode, the panel looks back on some of their favorite GDC memories.
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VRFocus- One of the biggest announcements at this year's Game Developers Conference (GDC) was a release window for Sony Computer Entertainment's (SCE) virtual reality (VR) head-mounted display (HMD), Project Morpheus. The company confirmed that the kit would be launching in the first half of 2016, meaning that there's still roughly a year to go until it finally hits the market. For those that can't wait that long, SCE did give out an amusing gift to GDC 2015 attendees, taking the popular smartphone-based HMD concept and applying it to Project Morpheus.
"Today, they’ve posted a short cinematic to YouTube showing us what that platform can do. What you see above was generated by Unreal Engine 4 in real-time at 30fps, and was originally shown at Epic Games’ State of Unreal Engine Keynote at GDC."
"demo was running on Nvidia’s GTX Titan X, 12GB framebuffer"
It's pretty clear that the engine is capable if you got the hardware to fuel it and the artists to create it.
AWESOME!