TwoDashStash: "At first glance, it would be easy to assume Solarix is another run-of-the-mill Sci-fi shooter. It certainly starts similarly enough: You wake up alone, with your only company being a voice over the radio (in this case a rogue AI program) that infers that people have been infected with some sort of virus. It’s dark and gritty, it’s got some zombie-like enemies, and you’ve seen it all before. Surely it’s just Dead Space (without the space), right? Wrong."
Chalgyr's Game Room writes:
I have a real soft spot for horror games, and while the traditional settings of haunted houses and graveyards are all well and good, science fiction can make for some pretty tense atmosphere as well. Dead Space and Dead Space two were a couple of my favorite horror titles last console generation (I try to pretend number three never happened) and Solarix has that sort of Dead Space/System Shock vibe aesthetically, if not in actual gameplay. Solarix has some really solid ideas, but it only executes well on some of them.
Gary Hartley says: "In space, only almost everyone can hear you sneak."
All the horror sci-fi game tropes are accounted for, the good and the bad. Solarix is for fans of the genre who wish to ride with the wheel they are used to rather than see it reinvented.