VRFocus- For the past year virtual reality (VR) fans have been referring to Sony Computer Entertainment’s (SCE) head-mounted display (HMD) for PlayStation 4 as Project Morpheus. The company revealed the device with that codename as a prototype at the 2014 Game Developers Conference (GDC) in San Francisco, California, USA. A year later and SCE has returned to GDC to showcase a new version of Project Morpheus.
Love rampaging across the battlefield in a giant war machine? Here are The 7 Best VR Mech Games for Meta Quest, PSVR 2 and PCVR.
Looking to get a sweat on with a new VR workout game? Check out our recommendations for the seven best VR fitness games!
IMO, there's two that are better than all these (except maybe Beat Saber), Thrill of the Fight and AUDICA.
Sony CEO Hiroki Totoki and CFO Lin Tao talked about the state of the PlayStation business and the strategy and targets going forward, including how they're responding to the tariffs.
Interesting to see that Sony are actually making good on that ridiculous 120 FPS comment from years back.
So how do you activate the TRON cycle?
i am not interested in VR or AR .
but congrats to sony for their amazing work hopefully more good news to come in the coming months .
For those that have used VR, how do you think it will apply to non-FPS genres? Will it work well for 3rd person or top-down games?
Also, titles like Hellblade (according to their dev diary) are prototyping various character movement systems and much of it looks to be non VR friendly. I wonder if the added realism of restricting the camera movement for VR will have good gaming ramifications outside of FPS and flight/racing sim games.
120fps in mind. MMMM, sounds like Project Morpheus could be a future proof device.
PS5+Project Morpheus= greatness