VRFocus- For the past year virtual reality (VR) fans have been referring to Sony Computer Entertainment’s (SCE) head-mounted display (HMD) for PlayStation 4 as Project Morpheus. The company revealed the device with that codename as a prototype at the 2014 Game Developers Conference (GDC) in San Francisco, California, USA. A year later and SCE has returned to GDC to showcase a new version of Project Morpheus.
Sony Music Entertainment Japan, subsidiary Aniplex, and Palworld developer Pocketpair have announced the establishment of Palworld Entertainment, a joint venture that will be responsible for developing the reach of the intellectual property and for expanding commercial business endeavors, including the global licensing and merchandising activities associated with Palworld, outside of the game.
Crazy that they’ve formed a partnership of sorts, but the game itself still haven’t been released on PlayStation
The PS1 and PS2 both had strong RPG libraries, so it’s not a huge surprise that the PSP saw numerous excellent RPG releases, covering original releases, ports, and spinoffs/sequels to major franchises.
Great list but needs to be 12 you don’t have Star Ocean First Departure and Second Story!
Sony has published a new patent about a controller that can be completely personalized by a user, including its shape and layout.
Interesting idea likely something that will never actually be produced but Sony's simply securing the paten
yeah no, the controllers need the hall effect before investing more time and money into quirks.
Interesting to see that Sony are actually making good on that ridiculous 120 FPS comment from years back.
So how do you activate the TRON cycle?
i am not interested in VR or AR .
but congrats to sony for their amazing work hopefully more good news to come in the coming months .
For those that have used VR, how do you think it will apply to non-FPS genres? Will it work well for 3rd person or top-down games?
Also, titles like Hellblade (according to their dev diary) are prototyping various character movement systems and much of it looks to be non VR friendly. I wonder if the added realism of restricting the camera movement for VR will have good gaming ramifications outside of FPS and flight/racing sim games.
120fps in mind. MMMM, sounds like Project Morpheus could be a future proof device.
PS5+Project Morpheus= greatness