Spencer of Ghost Volta: "One thing that can be immediately appreciated about Overture is its lack of pretense. There’s no story, no setting, nothing of the sort; it’s just the hero and a horde of monsters to carve through. Naturally, this wouldn’t work for many of the games currently out there, but it fits swimmingly with this type of randomized, bite-sized experiences. Playthroughs in Overture are quick, intense, and appropriately nerve-wracking."
Not only is he a game designer with two very good games under his belt
(Overture and SanctuaryRPG) but an impressive resume that features Software
Development and co-founding Black Shell Media.
Steve from All Age Gaming gives his thoughts on Overture for PC via this video review.
Artemis writes: "Overture is another example of a strange hybrid game that gets many things right, but it also appears inconsistent in the way it presented itself."