Hideo Kojima has been posting some interesting trivia giving insight into the development of previous Metal Gear Solid games.
Hideo Kojima has revealed a new feature in Death Stranding 2, promising a more accessible experience for newcomers to action games.
ehm okeeey.
i guess i get it, but shouldn't be a difficulty setting be the solution and not a skip feature?
Love the first game but the boss battles were crap, especially the Cliff ones. All Cliff encounters are exactly the same, only in different environments. Furthermore, you have to do the same thing 4 times! No different forms, no different patterns, nothing.
I mean that's a nice thought and all but if you are going to get the sequel to this I'm guessing you are going to be one of those fans who managed to do the boss battles in the original.
I don't think this is going to bring in new fans or ones who didn't like the first one in general.
I understand if it was a brand new story with new characters where you get a clean fresh slate to try and bring in everyone again but a straight up sequel...it has it's fans and I bet they managed to get through the first game no problem.
A weird idea for a sequel to have, since players need to beat the bosses of the first game, unless he plans on making the bosses more complicated this time around which I highly doubt. Honestly it's a horrible feature, for a game about the struggle of going around to deliver things, to let you skip fighting which is a part of the struggle.
Hideo Kojima has revealed that Kojima Productions’ PHYSINT will enter phase 2 of its development after Death Stranding 2: On the Beach & OD.
Kojima: At this age, I can’t help but think about how much longer I’ll be able to stay “creative.” I want to keep going for the rest of my life, but is it 10 more years? 20? Every day feels like I’m racing against the clock. Even now, at 87, Ridley Scott is still active. And back when he was past 60—my current stage in life—he created the masterpiece “Gladiator.”
Dat Cartwheel image lol. Who the hell does that while he is naked lol?
"The original Metal Gear Solid is famous for its unique boss fights (mainly Psycho Mantis) but Kojima actually sees Decoy Octopus as an original approach to a boss fight as well: you’re expecting to fight him but never do."
It would have been very interesting to fight him. Hopefully we do that in MGSV.
Glad this didn't happen lol
Sadly the model has no genitalia mesh anyway
We know you didn't want that straw there.
;)
http://static.tvtropes.org/...
How the heck did they do a cartwheel sideways in that hallway?