Yeah but it's still lame. I hate the F2P model. It deprives you of content otherwise available to you.
The only game that does it well that I know of is League of Legends.
[edit] ACtually, it doesn't sound too bad:
"There will be no paywalls, no limited game time, no horrible "energy bars" or "gems" or whatever that take time to recharge. There will be 4 heroes available to play at any one time, and they will rotate every 2 weeks. Then, if you want to keep playing a character, you can either wait for them to come back into rotation (with all your XP and equipment intact), or pay to unlock them permanently. You can pay either with earned in-game money or real money, and you can also pay for cosmetic items; everything gameplay-related can only be earned through play."
How is this still lame? And how is not paying for something depriving of content otheriwise avaialable? The point is that it ISN'T otherwise available, because you didn't pay anything for it. The entire idea is that if you are having fun with the product that nobody is forcing you to pay for then you can make the educated decision to pay any increment you want (to a degree) and add value to the overall package.
"Multiplayer-only Fable will always be a tough sell for some, but the game's fun, crucially, the fairytale Fable feel is definitely there, and the barrier to entry is low, so anyone can try it out (and then walk away with wallet intact if it doesn't appeal)." -Kotaku
-Well it looks great with that classic Fable fairytale style world. I signed up for the beta so I'm hoping to see what the gameplay is like.
Do people really like the idea of paying money to play as their favourite character?
The question that needs to be answered is how easy is it to earn in-game currency, because if it's anything like, say, AC Unity then you're going to end up waiting 2 weeks to play as your favourite character, or paying money for the privilege of playing with that character again.
I may be in the vast minority in this opinion, and that's fine, but 99% of the time when I see "Free To Play" I also see "With Provisions" while imagining the execs of whatever company that released the game having giant dollar signs in their eyes.
Overall it sounds like a good deal. If you don't want to wait then pay. As long as it isn't an insane amount it's a good deal. Even ten dollars for a game you paid nothing for is completely reasonable. We just had a bunch of people saying $60 wasn't high for five hours of gameplay. Then $10 seems more than reasonable for a game that should provide twenty hours of single player and countless more multi player.
Fable R.I.P. MS destroying our favourite IPs one at a time :(. Love the Fable series and played the first 3 games to death. This is what happens when you leave your IP with a company who only really cares about money and not games.
Yeah it's just you. If it takes time to earn it who cares? The fact that it's available a all to be earned for free is good. Besides, you always end up paying for your favorite character in any game. Just in this pay model you can choose to ONLY pay for your favorite character.
I gotta say, this is an AWESOME choice on MS/Lionhead's behalf. I would have been VERY hesitant to buy this game (as most would I am sure) but as a free to play you can play with ALL your friends, no purchase necessary. (console and PC)
Agreed. Its a really bold move. A very interesting one for sure,this deceision will greatly benefit the game in the end.it price of entry has been greatly reduced everyone gets to try it. My friends who have been skeptical about it will definitly give it a try now. If they love it and get hooked then its a plus for lionhead/MS.
I don't understand how these things work exactly. I considered this game to be triple A caliber with the huge development team and first party affiliation. The visuals look awesome, and it's obvious quite a a bit of money has been poured into the game. Do they really make a profit by solely hoping people pay to keep the characters that they like permanently, and for cosmetic items? I don't understand the business model being used for what seemed to be a large scale game.
Completely agree. Never would have bothered with this game at full or reduced price, but as a F2P I'm willing to give it a fair run, and if I like it then by all means I'm willing to buy some content simply to support the developer.
F2P isn't always bad, so long as the game is fun, has enough content to support it, isn't pay to win, and has a fair exchange with additional content.
never said it was a P2W, said the opposite infact....and other FTP's have succeeded in being great with a similar set up so no reason why this one couldn't
That's what I was saying, usually when we are talking Planetside or H1Z1, we hear all this negativity, That's what I was expecting ,but this sounds like rejoice. Well at least everyone's on the same page now.
Yes, it doesn't sound to bad and I will gladly give it a try since it's F2P. I thought they were also going to have some kind of single play mode where the other characters would be AI bot controlled and you could still complete regular quests without having to be in multiplayer mode. I'm still interesting to see how this works and how much content will be in the game at launch. Apparently they are doing a Season 1, Season 2, etc... type model. If the game is very good, I won't have any problems paying real money for a character or two.
and this-> "There will be no paywalls, no limited game time, no horrible "energy bars" or "gems" or whatever that take time to recharge...everything gameplay-related can only be earned through play" Sounds pretty good to me.
How could this possibly make the game worse for you? Like Killer Instict I'm sure there's an option to pay completely up front and have everything available to you, the only difference is theoretically you won't run out of online-match possibilities (like KI)
F2P is enough to put anyone off... People don't want it... why? because it's a by word for shoddy games 90% of the time. And at the end of the day most F2P games say they aren't pay 2 win but they usually are.
- You can play 1 of 4 characters on a 2 week rotation. -You get to build your character up (better gear) for 2 weeks, then your character gets rotated out (will come back in another rotation). - But, you have an option to pay and keep your character in rotation.
Anyone who refuses to pay... they have a weaker character when the rotation changes. If you pay, you keep your stronger character. Isn't that an advantage for paying people?
Not necessarily. Because if it's like Killer Instinct, when your character rotates back in, your skills should still be there. I play as Spinal so I bought him. But if Sabrewolf or Jago or someone comes into rotation, my fighter level stayed the same.
If they implement something like that, then you should carry over skills when they come back into rotation. I kind of hope they go the KI approach. Buy a season full of characters and have them forever and keep adding to it, every year.
That said, it's not a total bust because the people who pay aren't always directly at odds with those that don't. It all depends on how the enemy and "dungeon master" power scales in those instances. Maybe minions get a power boost dependant on total protagonist XP level..? Kind of have to wait and see with that one.
It will be like Killer Instinct really - you can be really good and get the most out of it if you pay, and clearly you can get more practice with a particular character if you do so, but ultimately this game is a littel more basic in that there are only so many classes and your play style won't change so much, just the effectiveness of the character.
That's not even close to Pay to Win.... If you COMMIT to a hero and like it... Then you SHOULD buy it for the low price of (Whatever).
The whole point of this is to give you an incentive to purchase the hero. That way they keep track of who's the most fun, and likeable.
Advantage for paying people? P2W means I pay for advantages... Paying to unlock a hero ISNT an advantage when you put 20 hours into it and loved him but are too cheap to buy him/her. You're getting access to 4 heroes every 2 weeks. That's about 50% of the hero roster cycling through.
This is one of the most balanced F2P systems I've ever seen... next to MOBAs where it's PURELY cosmetics/Heroes.
I guess we now know why an x box exclusive ended up on PC too, its free to play.
Thats cool to be honest so i can play it on either my PC or x box 1 without having to buy it. If Microsoft funded this game they are changing a lot under Phil Spencer.
I totally agree. By making this F2p everyone gets to try it out( even those who have been skeptical) and hopefully the devs make their money back (from player purchases).everyone benefits.its a risk but a very good one. Another benefit of coding with dx12 across two platforms. They called it a high budget console f2p and im sure the previous management would never have agreed to something like this( f2p model). Phil on the other hand knows exactly what needs to be done to get gamers interested and happy,he also does what's best for the devs. I'm indeed very happy with this news. Great job lionhead. Tnx Phil.
Agreed, I was a bit disappointing at the news at first when I read the headline (cause of the usually stigma surrounding the free to play model in games) but honestly this doesn't sound to bad...
"Four heroes will initially be available for free. After a couple of weeks, all four will become unavailable and be replaced by a new quartet. This will continue, eventually looping round and starting again. In-game silver, earned through quests, can be used to add a hero to your stable permanently or you can use real money. Thankfully your hero and equipment progress won't be reset each time they get taken off rotation, so you can start where you left off each time your favourite character returns."
"So that's the heroes, but what about the villains? On that front, Microsoft reveals those of a more dastardly inclination will have their own story to play through, during which you'll be able to buy additional creatures to use in maps that wouldn't normally support them. Additionally traps and gates will also be up for grabs, along with magical standing stones."
It seems very similar to the Killer Instinct model which as far as I am aware was received very well by fans. Plus from what we've seen of it and the development process it doesn't seem watered down in terms of quality and gameplay (which a lot of Free to plays kind of are). So what we got here is a free to play that shares the same quality as any big AAA game that is charged at $60 with a reasonable pricing model and cross-plat between xbox and pc gamers. Honestly I can't see anything wrong with this...
Awesome news for this game! Im kind of meh on F2P titles in general, although this definitely sounds like one of the best possible implementations for the gamer.
It being F2P wasn't what I intended for it considering I was willing to put down big bucks on it.
But it being F2P mixed with Cross Play on Windows 10... means that their 5-10 DLC plan will actually happen. Meaning this will be the biggest Fable ever, and has the potential to grow into a massive experience with the support from the community since this doesnt have a lot of pay walls and is a high quality F2P game.
This is where it lost my interest now. In my opinion i would rather pay full amount and get all the good stuff though normal gameplay instead of devs trying to make it extra hard just so they can get extra money to make it easier just to get what u want in games. Now very few or pretty good with F2P games like planetside 2 and warfame but most are epic fail.
This is the perfect business model for this type of game. Online only titles live and die by the size of there player base. And the one sure way to get a lot of people playing the game is to remove the entrance barriers. By making the game free and available on Win10, a massive number of people can get in on the action.
Allowing people to pay for cosmetics and additional characters is a great way to create a revenue stream without creating any balancing issues. And it's nice to see that the character rotation idea from KI is being brought to this game. Try before you buy. Hopefully there will be an option to but them all at once, just like KI.
OK, I not against FTP. I actually put over 600 hours into Warframe. BUT, you notice a trend on here if you read through comments. Most of the time, people sh!t on FTP titles. Not saying this one will be bad but now an exclusive to another system is announced FTP(which should have been said from the beginning) and now everyone thinks FTP is great. Now, FTP is a great idea , now this is the perfect model, and now all of a sudden more people can enjoy the game.
Isn't that the point of most FTP. I don't know I guess I'm reading too much into this. Hopefully, it works out as some FTPs are better than retail games....
F2P isn't the devil. It can be done well, and it can be done in an abusive matter. Based on this article, Fable Legends is being handled in a fair way, that doesn't effect balancing, doesn't obstruct people who don't pay, and fosters a large community.
This game wasn't looking like a full price game to me before but i'm pretty happy I get to try it out. FTP was the way to go as long as things aren't ridiculously priced
For real? PS4 actually has more multiplayer games across all game types, more diverse multiplayer experiences, and actually has more free-to-play games in 2015 and beyond.
I want to believe this will be an okay thing, but my desire to play this game is down to practically nothing because of this news. Maybe I'll try it, but probably not.
Yeah I saw this video and it put a smile on my face. IF the game is fun and diverse and plenty to do then this is a win/win for Microsoft and Free to Play games which have basically leaving a bad taste in everyone's mouth.
I'm sure MS will be sending royalty checks to the Evolve devs for showing them exactly how NOT to do DLC and MP only games.
What better way can you think of to get people to upgrade their Pc to windows 10 and sign up to xbox live, master stroke by microsoft, if the game is good, the uptake will be massive
a FTP that doesn't seem like a P2W nice
I just want to play the beta already.
and this-> "There will be no paywalls, no limited game time, no horrible "energy bars" or "gems" or whatever that take time to recharge...everything gameplay-related can only be earned through play"
Sounds pretty good to me.
That's very good news, this game looks stunning can't wait to team up with three friends and casually slap villians.
This game went from intrigued into excited all in one sentence!
Well, that's certainly a shame. I'll have to pass on this then.