OXCGN: I’ve had the opportunity, over the last few days, to play through two Nintendo 3DS eShop titles that came out recently: Kirby Fighters Deluxe, and Dedede’s Drum Dash Deluxe. Both are short, fun experiences centred in the Kirby universe that cater to a handheld game’s strengths – that is: A game that is immediately accessible, fun to play, and works well when played in short bursts. But, do these games have enough substance to warrant a purchase? That all depends on what you like.
Alex DS. from Link Cable Gaming writes: "It’s the beginning of the end for the Nintendo 3DS. After Nintendo announced that they would be ending credit card support for the 3DS eShop, it’s clear that both of these systems will officially ride off into the sunset over the next year or so, at least on the digital side of things. This means that the countdown is on before many of the 3DS’s best games are lost forever."
NZG:
Nintendo can be a strange company. They're often leading the pack with new gaming tech, and lagging behind other platform holders in other areas, all in the same breath. Look at how well touch and motion-based controls have taken off - Nintendo was on the forefront of both with the Wii and DS systems - and then look at how archaic their online infrastructure is.
DD:
What can someone say about a standalone downloadable release based upon a mini-game available in a pre-existing retail title? Things I tend to look for in these cases are how much the developer has added to the original experience in order to make a worthwhile title. Captain Toad: Treasure Tracker is a great example of a small section of a game being spun into something that could be sold as a product in itself. Dedede’s Drum Dash Deluxe, sadly, is not of the same calibre.
Short but fun is good for devices like the 3DS to give it more appeal for various gamers. I can see the target audience this would be aimed at but I'll stick to my Majora's Mask :D