PlayStation Country met up for a chat with Cris Velasco, the composer behind the audio on Assassin's Creed Unity's Dead Kings DLC.
After a launch that was marred with controversy, Assassin's Creed: Unity's first DLC "Dead Kings" was given gratis to those who had the game. SO how does Arno's first DLC romp fare? Lifted Geek reviews it.
On this weeks podcast Doug, Flav and Ryan talk at length about games they've been playing such as Gundam Breakers, Assassin's Creed Unity, and Diablo 3. Then in the second segment they talk about what historical settings they would love to see tackled in future games
Hayden Waugh writes: "In Dead Kings, Ubisoft has opted to take players from the decaying landscape of France’s streets deep underground to the catacombs. This setting brings flashbacks of those great puzzles from AC: Brotherhood, so it’s a worthy location for the game."
Yawn, Ubisoft. I say yawn because when I actually yawn, you don't get it. If you're not going to give us something different, give us the same done better. The diarrhea-like frequency with which you fire out AC titles is serving only to saturate the market and your brand in ubiquitous mediocrity.
Man, Unity is such a frustrating game. If it wasn't for all the technical fuckups, it'd probably be my second favourite in the franchise, but god DAMN it is not an easy experience.