Polygon: In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?
In this episode, we talk with Griffin McElroy about his review of The Legend of Zelda: Majora's Mask 3D which you can find right here.
The best Legend of Zelda games experiment and tackle new grounds for the industry. These are the essential titles in the series you need to play.
I am a huge Zelda fan and love them all, but for me Ocarina Of Time is the greatest and my second all time favourite game after Final Fantasy VII.
Oh gee can't imagine what Number 1 is
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A Link to the Past, Ocarina of Time and Wind Waker etc is better than Breath of the Wild.
Majora's Mask still holds as my favorite to this day, despite being the black sheep of the series.
I love them all, but Wind Walker, Link to the Past and Minish Cap are my favorites
Interesting stuff
Zelda hasn't been particularly difficult since Zelda 2, honestly.
And even then, it was more about the whole "Ninja Gaiden"-like placement of some of the enemies, obstacles, and instant death traps that gave it its difficulty, rather than anything the battles themselves offered.[Except maybe Thunderbird. Screw Thunderbird.XD]
I gotta say that A Link Between Worlds had a couple of battles that were particularly interesting, though. Not super difficult but interesting.
That lack of difficulty didn't stop me from enjoying what they offered, though.
And as far as stories go, even though most of them were light on story, what they offered was still entertaining in their own right.
I especially liked the inter-linked stories of Oracle of Seasons and Ages.[though the whole password system is still wonky as all get-out]
Ironically, outside of the annoyance factor of the partner character, my favorite Zelda story thus far was Skyward Sword, tied by Link's Awakening.
And, surprisingly enough, though it's not canon, Hyrule Warriors had a semi-interesting plot.
To a casual gamer, any zelda game would be too difficult.. I think the pacing is about right with them.. If it were too hard, people would complain