30°

Ever Wondered How Ludicrous IAPs Are? Candy Crush Dev Has Raked In Over $4 Billion Since 2012

Grab It Magazine:

"We’ve all had an inkling for some time now that in-app purchases (IAPs) are a ludicrous source of revenue for developers. The proverbial pot of gold, if you will. After an in-depth look at the financial reports of casual game developer King (of Candy Crush fame,) there is certainly no doubt left. Since 2012, King has raked in over $4 billion in revenue from IAPs across all its titles. I don’t quite have the vocabulary to express how unfathomably large that number is."

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grabitmagazine.com
Cookiebex3779d ago

So frustrating. So many great titles out there. They just don't have a chance with the App Store and the like being flooded with these types of IAP games. I hope for a future where the spotlight moves away from these guys and over to actual game developers

Solidbrod3779d ago

Totally agree. I don't think it's a fad that'll die out anytime soon though, especially with figures like that driving the market. :(

shipnabottle3777d ago

I think the industry will end up being just a playing field with all sorts of business models being a viable option, depending on the genre and platform being aimed at. I think games journalists, sites, mags etc need to keep playing their part in highlighting the games that may otherwise fly under the radar due to not having funds to market, or be aware of how to properly market.

IAPs and F2P are here forever now.

The cream tends to rise to the top and whilst there will always be casualties along the way, I've no fear that the indie community or even the triple A community will continue to find ways to achieve success.

90°

10 Best Mobile Games that you can play during the commute

Almost every one of us get out onto the streets and travel somewhere everyday. Here are the top 10 mobile games that you can play during your daily commute.

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gamingonphone.com
dumahim1930d ago

Playing a mobile game while driving would be pretty irresponsible.

GamingonPhone1930d ago

You can play when someone else is driving or maybe when you're on the bus :)

dumahim1929d ago

as if that ever happens.

110°

Candy Crush Saga marks release of 5,000th level with special event

Candy Crush Saga is celebrating the release of its 5,000th level with a special event. Starting today, King will make each of the millennial levels available for 24 hours.

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gamefreaks365.com
Snookies122178d ago

They actually call them "levels"? Hahaha.

Palitera2177d ago (Edited 2177d ago )

Amazing! Congrats for keeping the game alive and relevant for so long. This and Angry Birds defined casual mobile gaming.

DarXyde2177d ago

The story of Candy Crush is kind of a sad one. Some other guy suffered pretty badly because King is bigger than he is.

280°

"This company called King was talking about creativity. I was like, ‘What?’" - Josef Fares

From VG247: "During GameLab, Barcelona, last week, we sat in on a panel discussion between A Way Out director Josef Fares and Quantic Dream’s David Cage. In the panel, Fares had some choice words to say about mobile game developer King.

King is owned by Activision and creates games such as Candy Crush Saga and lots of other games with ‘Saga’ at the end. The studio’s games generate money through microtransactions."

Platformgamer2182d ago

the gaming worlds needs an hero, and that's josef fares!

TheCryptKeeper2182d ago

Yes, hopefully he will become an hero soon.

Blastoise2182d ago

This guy is really growing on me

lellkay2182d ago

This guy. Love him more and more.