With three days and over $60,000 to go, industry and community figures reach out to encourage funding of satirical indie FPS.
Gamepressure: "Let them call you a boomer or whatever, but playing these old-school shooters made today is as fun as it would be 30 years ago."
Entering this world as a Kickstarter campaign over five years ago and fully releasing in 2017, Pixel Titans' hectic, roguelike first-person shooter, STRAFE, is finally reaching the end of its life with one last major content update, dubbed Gold Edition.
BacklogCritic: "Strafe strives for old school difficulty and scores a little too well. Level design is not varied enough to endure the countless run-throughs required to proceed. Tight corridors, coupled with unfair monster spawns make your deaths feel cheap. The core gunplay is just not meaty enough to carry the game."