220°

Destiny's Cosmodrome was Supposed to be "5 to 10 Times Bigger"

Destiny is infamous for its alleged changes during development; most notably its story the size of its playable worlds. Bungie designer Rob Adams has revealed that Destiny‘s largest space, Earth’s Cosmodrome, was actually supposed to be far bigger than it is in the final game.

Read Full Story >>
gamespresso.com
jznrpg3213d ago

I really like the design and feel of the game, the main complaint is it is a small galaxy, with small areas and it could have been so much better.

aconnellan3213d ago

That's my complain too, if I'm honest. I just remember being so disappointed with the beta after finishing the Cosmodrome missions and thinking "oh... is this is for Earth?"

Palitera3213d ago

The shortage of content, to an extreme level, is their main weapon to sell "expansions", so no, there was no chance ever to have a proper and actually full game.
The core of its design is repetition and lack of content.

KwietStorm_BLM3213d ago

I've said it before, but it's so ironic that in a game like Fallout, literally in the middle of a wasteland, where they had every reason for that world to be barren and more boring than anything, is so much more enthralling and begging for exploration than every planet put together in Destiny. It's really a shame.

LAWSON723213d ago

Shows how talented Betheseda is at game design. Fallout 4 can't come soon enough

ENSABAHNUR3212d ago

DAMN!!! Lol very well put... I'm sorry Bungie but Kwietstorm/many others feel this exact same way.... It's truly sad how much potential this game has, is squandered away due to many stupid decisions... You guys should have definitely pushed this game back. If they would've done that and released a full product, your game could've very well been GOTY 2015 or atleast in the running...

I feel if any other game had the problems this game has, they would've been the laughing stock of the community... Such a shame...

theDivision3213d ago

And for what is supposed to be an extremely multiplayer oriented game it feels lonely most of the time. The daily heroic, the story missions, the nightfall and the weekly don't have matchmaking. Why is that? Why was that the case? I get why they don't have matchmaking for those items.

EVERYONE on my friends list (that plays destiny) is from reddit or LFG not from in game play which should never be the case in a game that is supposed to be so focused on multiplayer.

Halo2ODST23212d ago

They said each location was to be the size of halo reach

+ Show (2) more repliesLast reply 3212d ago
3213d ago Replies(1)
Tyrant 8 RDFL3213d ago

I think this is one areea everyone can agree on whether you enjoy the game or not. Is that we all thought the game was going to be much larger than what was delivered to us on release.

The gameplay is great in this game, but they really short changed us with the amount of content.

CyrusLemont3213d ago

If it was just the same stuff stretched out over a larger area, it would have been even worse for the game.

n4rc3213d ago

Sounds like honest answers..

I'd like to see more things to do besides killing stuff... Exploring would be ideal.. But I think about vog, the best two parts of that game you didn't even fire your weapon.. More puzzles, more mazes with loot hidden within them etc

Show all comments (20)
240°

Destiny Made Over $160 Million In Microtransaction Revenue In Less Than 2 Years

Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.

Sgt_Slaughter187d ago

That's extremely low for microtransactions, especially for a game that's essentially designed around it

LucasRuinedChildhood187d ago (Edited 187d ago )

This was back when the game wasn't free to play.

The figures are from November 2017 to February 2019 (1 year and 4 months).

Based on that projection, the MTX revenue for Destiny 2 likely would have been closer to ~$240m for 2 years.

Not sure if premium expansions are included in that figure either although ... I'd hope that they are though and that most of the revenue was for actual content like Forsaken.

People spend way too much money on cosmetics.

Rude-ro187d ago (Edited 187d ago )

Seasons($10 and just got bumped to $12) and dungeon keys($10 each, two a year) are through the eververse(micro transaction) store.
So for those two years, in order to play a season, you would pay through micro transactions.

Sonic1881187d ago (Edited 187d ago )

Bungie Marathon will be worse since it's designed around it as well

Kurt Russell187d ago

It makes me sad to agree... but at the same time I am looking forward to giving it a go. Destiny 2 is so far in, I find it difficult to figure out what I am meant to do first.

buffig187d ago

I think FIFA alone makes over $1bn a year from mtx

anast187d ago

FIFA promotes a worldwide sport. It should make more money than destiny.

CantThinkOfAUsername187d ago (Edited 187d ago )

Let's compare something similar. Apex Legends and its ridiculous $18/$40 skins make EA a billion each year.