Gaming Trend's top 10 list of the key issues that plague Destiny along with some insight on how Bungie can improve the game and keep it relevant.
A bit too late for me, I'm already bored, I try to go back and realise how boring it was.
if bungie had kept the game open-ended to updates like warframe, it would have been so great. the lack of matchmaking in certain co-op modes was a very poor choice on their behalf too. the loot system isn't very good either... there's very little to look forward to when finding engrams. in borderlands, you had more variety and a better chance of at least finding a small upgrade, but in destiny, you pretty much know you're not gonna be getting anything better in a very long time.
Destiny lost it's chance for greatness tbh. It's a shame because it easily has the best gameplay I've seen in a shooter since the CS/Quake days. It's just let down by unacceptably poor storytelling, mediocre missions, lack of content and repetition. If Bungie/Activision had taken another year in development to add an extra layer of polish/refinement, included all the content found in the two DLC packs, focused on making the existing missions more engaging, fleshed out the story and incorporated an ingame interface for the cards, they'd have one of the best FPS games ever made.
They need to fix the story – or rather, add in one.
you banged the nail on its head, maybe not in that order. for me the RNG is just a joke. Pisses me off most in the crucible. The amount of times that i was first place and saw some one else enjoy an exotic. It's BS. that would be a game changer. the only thing i'd add is like playlist map voting in crucible and the banner. Also a higher level playlist if the cap is 32 the playlist should be at least 30. otherwise a fun if repetitive experience that is only accentuated through it's social integration.
Destiny has (or perhaps had) HUGE potential. I still play it every day like a crack-addict wanting his next fix, but at the same time I hate it. The loot system is pure garbage, Xur trolls the players 99% of the time each week selling crap that nobody wants, no matchmaking for weekly strikes, and did I mention the loot system? Also Bungie seems hell bent on forcing players to play Destiny how THEY want us to play, and are constantly 'fixing' and removing things that make the game fun just because it doesn't fit into their master plan. All the while things that absolutely need to be fixed are left on the back burner (vault space anyone?). There is so many things that could be added to Destiny that would absolutely make it the best, most addicting, shooter available hands down, but Bungie seems to be taking the self-destructive path and doing all the wrong things. My biggest pet peeve about the game is the weapon drops. Unless you are able to do the raid 20,000 times a week you probably only get a new weapon (that is actually decent) once, maybe twice a month. So something that would get me even more hooked to the game would be: 1. Vendors offering 331 attack upgrades to pre-DLC weapons. As of now, all the old weapons we have are all stuck at 300 attack, which basically makes them obsolete in any level 30 activity. Not sure about the rest of you, but I have quite a few really good weapons pre-DLC that are just collecting dust in my vault (and subsequently, taking up a lot of room) So why not have vendors offer upgrades for a small group of randomly selected weapons (like Xur does for exotic weapons) each week? Not sure what kind of payment would work best, maybe 15,000 glimmer? But no matter how we could purchase them it would give players something else worthy to work towards. And we could make old weapons useful again. 2. Another idea I have been throwing around is being able to re-roll a weapons perks at one of the vendors (or maybe Xur could do it?). Bungie has this in the game already, but it is only for weapons acquired in the iron banner and can only be done when the IB event is live. I think it costs 1 mote of light to re-roll a weapon, and you can do it as many time as you like as long as you have the motes. I think something like this would be amazing and could breath new life into previously crappy weapons with poor perk rolls. Plus instead of instantly scrapping a weapon because it has bad perks, that weapon could be re-rolled to maybe become useful and a fun weapon to play with. And we could start using motes which are essentially useless right now. 3. Another thing Bungie could do with weapon vendors is have them sell something different every now and then. As it is now the vendor weapons are all unchanged until the next DLC comes out. Why not have them change up their offerings (at least some of the weapons) every 2 weeks or a month? If it was 2 weeks it gives sufficient time to get the marks, and it would also force people to choose wisely because the weapon they didn't choose might be gone the next time they chance their inventory. I dunno, those are just a few ideas but every time I play I come up with tons of other things that would make the game SO much better. I mean heck, just imagine if Bungie had a place in the tower that allowed people to set-up raids? So if you were ready to do a raid you could goto the tower and sort through the 'lobbies' to find one that suits you. They could have start-up times and certain rules could be applied, like light level, normal or hard raid, mic requirements, weapon requirements, etc. It could be similar to setting up your own lobby like people could do in games like Killzone 2.
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