320°

PS4 Exclusive The Order: 1886 Dev Explains Graphics Upgrade Since E3 2013; Frame Rate is "Very Good"

During a livestreamed interview Ready at Dawn's CTO Andrea Pessino was asked whether there has been a visual upgrade to the game since it was first showcased at E3 2013.

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dualshockers.com
3354d ago Replies(4)
Sharky2313354d ago

I can't wait to see the amount of detail in this game! I wonder if my beard would bring the ps4's gpu to its knees?!?! Really excited to play this!

MasterCornholio3354d ago

I remember the days when Snakes moustache used to be a thing.

http://furiousfanboys.com/w...

No_Limit3354d ago (Edited 3354d ago )

Just like Driveclub before it, will DS submit any articles regarding gameplay or story other the the usual PS4 exclusives headline of "amazing graphics on 1080p"?

No doubt the game will look glorious but I want some preview regarding how it plays and how engaging it is so some of us will get more of an idea if it is worth our $60 come launch day or not for some of us folks that cares more about gameplay than 1080p. Is that too much to ask?

Even when the article is about frame rate..graphics is still part of the headline. Just WOW.

fdkenzo3354d ago

a friend has finish the game, he give an 8,5 , he told me that the game have a solid gameplay, great graphics, exceptional soundtrack.....he finished the game in 9 hours on normal mode....

Another friend have the game, he have 3 hours of playtime, he says that is impressed by the game until now...

can wait to get my copy...

BitbyDeath3354d ago

Only a week to go before we get our hands on it. Will be plenty of feedback then.

No_Limit3354d ago (Edited 3354d ago )

Let's hope so. Driveclub was also released months ago and all we got was more "glorious graphics screenshots articles" from DS.

Speak_da_Truth3354d ago

Yeah!! As if Dualshockers hasn't posted any leaked gameplay videos of this game at all. sigh!
But hey No_Limit limited himself from watching or noticing any those videos so he can come later and push his agenda with Dualshockers for posting driveclub articles instead of Forza.

No_Limit3354d ago (Edited 3354d ago )

I am sorry but leeching on other people's work and copying a YouTube URL of their video and then proceed to add in a dramatic headline like this one:
"Leaked The Order: 1886 Videos Looks Fantastic Even Recorded Off a TV Screen" does not constitute as a preview from their own work or opinion.

As a matter of fact, DS hardly have an original opinion piece where they actually test out the game themselves and post their own sceenshots, videos, or write any actual critique of any games for that matter. It is all using other sources and write their own little spin on it and an Awesome headline for bait and that is pretty much it.

Speak_da_Truth3354d ago

"I am sorry but leeching on other people's work and copying a YouTube URL of their video and then proceed to add in a dramatic headline like this one:
"Leaked The Order: 1886 Videos Looks Fantastic Even Recorded Off a TV Screen" does not constitute as a preview from their own work or opinion".

Yeah! Because Dualshockers is the only website that does that. sigh! I don't see you attacking other websites that site others as their source. Besides, I don't know what is wrong about using others peoples work as long as you give them credit.

Mkai283353d ago

I hope it is more then just graphics, I don't want that to become a trend. From what I understand so far, it seems to have an interesting story.

PS: didn't you have three bubbles just now? Wow, no mercy..

DigitalRaptor3352d ago (Edited 3352d ago )

This is just another example of your ignorance and your laziness, No_Limit.

Your willingness to pretend that DualShockers' content is a problem for you when you have openly admitted to not having visited the site in well over a year. All the information is already out there, and in fact has been reported by DualShockers and several other sites over the past couple of days. It's not anyone else's fault that you are too lazy to do research that most people who are looking forward to the game are willing to do.

Where do you think most of this information is coming from? NeoGAF. Where does a huge chunk of gaming news originate? NeoGAF. The vast majority of gaming sites "leech" of that forum. Go and read the impressions on gameplay and the other attributes on NeoGAF, because it sounds like the only research you do is in the comments sections of N4G, spinning things you've heard from others instead of discovering for yourself.

Go and do your research instead of complaining about Abriael as if he's insulting your favourite Xbox game.

+ Show (3) more repliesLast reply 3352d ago
PygmelionHunter3354d ago (Edited 3354d ago )

"Frame rate is very good"

It better be rock solid. The game is already running at sub-1080p and 30fps.

@PhantomDisagrees
Oh I'm so sorry if I offended any letterbox 24fps "cinematic feel" supporters out there. I don't know about you, but if the game is already aiming for sub-1080p and 30fps, I'd at least expect it to achieve a constant 30fps.

error133354d ago

But it's rendered at 1080p native tho. -_-

PygmelionHunter3354d ago

I understand the game looks really good, but 1920x800 Is not 1080p.

mkis0073354d ago

The black bars are rendered...the middle of the screen has just as good res. As if it was without the bars. ..the res you claim this to be is not accurate...the quality would be lowered if it was 1920x800

PygmelionHunter3354d ago

@mkis007
The black bars are composed of the missing 480 vertical lines, therefore, the quality of the image is not hindered, BUT the game is still missing those 480 vertical lines, hence the 1920x800 resolution which is in fact NOT 1080p.

1080p with black bars would not make any sense, since you wouldn't be able to fit more than a 1920x1280 resolution in a native resolution screen...

mkis0073354d ago (Edited 3354d ago )

You seem to unable to grasp that 1080p blurays are in fact 1080p and have black bars...your reasoning breaks down wholly at this point.pixel density is 1080p

VJGenova3354d ago

@mkis007

We understand what resolution is. It was the same thing with the Evil Within. Black bars does not equal 1080p. Luckily in my case, they patched it for pc so I can actually play it at 1080p.

They sell "wider" screen monitors that you could use to fill the screen with blu ray films and maybe this game? Not sure what the resolution would be though. Doesn't really make much difference though does it? If I'm losing a few inches off my 60" tv, is it really that big a deal? I think not.

They're just saying that if 280x1920 pixels are black then they're not being used and it is not "full hd" 1920x1080.

At any rate, the game looks amazing. I'll likely pick it up a little ways down the line.

mkis0073354d ago (Edited 3354d ago )

Genova

You are right the 1920X800 is not 1920X1080...but it is 1080p.1080p does not necessarily equal 1920X1080. If you can't get this even after the link then I just do not know how to make people get it. If The order was to be shown in 800p as many are claiming it is the overall blur would be worse. The image has the same number of pixels as 1080p and not the same number as 800p.

I will admit it is a hard idea to get, but so is calculus, and not getting it doesn't make it any less a fact.

http://tay.kotaku.com/why-t...

number of lines=/= pixel density More information is being rendered than if it was 800p.

starchild3353d ago

No, it's not that hard of a concept to get, but people try to muddle the water with erroneous statements.

Games and movies are not the same thing. Games are rendered in real-time, whereas movies are shot on film (or digitally) and then encoded to a digital format.

Whether any person considers 1920 x 800 to be 1080p or not is irrelevant. What is certain is that, when talking about games, 1920 x 800 is easier to render than 1920 x 1080.

In terms of rendering load on the hardware, rendering a game at 1920 x 800 with black boarders isn't any different than rendering at that resolution and scaling it to fill the entire screen. For example, some games on the consoles have rendered at 1600 x 900 resolution (1,440,000 pixels), which is a 16 x 9 resolution, and then simply upscaled to fill the entire screen. The 1920 x 800 resolution The Order 1886 renders at is only marginally more pixels than that 1600 x 900 resolution (1,536,000 vs 1,440,000).

In either case the rendering burden on the hardware is reduced compared to the normal 1920 x 1080 resolution.

Mkai283353d ago (Edited 3353d ago )

The 1080 claim is actually normal and just an oddity with the way "1080" is defined. What people really should say is that the game is "1920", because most aspect ratios will max out the horizontal before the vertical. The "1080"resolution means that the film/game maxes out either 1920 on the horizontal or 1080 on the vertical, but most of the time both. 800 vertical is just with the black bars.

I don't prefer my movies to be 1920x800 because the black bars are annoying to me and cuts out some of the movie. 1886 could be the same, with the black bars. But I will tell you this, 1886 will have 4xmsaa, so it will have a pretty sharp image to begin with. At the end of the day, The Order 1886 is not 1920x1080, I'll just leave it at that.

+ Show (5) more repliesLast reply 3353d ago
Spotie3354d ago

It's not rendering 800p. Do your homework, please.

joeorc3353d ago (Edited 3353d ago )

They seem not to grasp the very simple concept. The black bars are in fact rendered! How many times does RAD have to go over that? They did this to limit your view, like looking through a port hole of an old steam ship! Juels verne example: its steampunk sci-fi horror, like somthing out of H.P. Lovecraft would write.

Or bloch, the idea as from the player perspective is to limit your view except for a limited point of view between you and the environment, hard to see around corners, but the idea is to drive the player trying so hard to gather more of the environment, but cannot because its just out of reach.

Murder by Gas light! Like putting the player into the Times as such with the street lights being powered by Gas/Electro coils but, with england nooks and side streets covered in mist and black satin shadows that are sent to envelop you as a player.

Play the game in a dark area of your room and cut off most of the surrounding Light!

The concept of RAD had for this game was quite clear on the choice's they made, some i think just do not get or not grasping the reasoning of such design choice.

MysticStrummer3354d ago

You get disagrees, and rightfully so, for saying it's sub 1080p.

http://tay.kotaku.com/why-t...

mkis0073354d ago

People dont care about facts and increasing their knowledge.

PygmelionHunter3354d ago (Edited 3354d ago )

It is sub-1080p, it's not my fault the developers decided to cut in processing power to achieve such graphics. And no, I realize 1920x800 is not 800p. Spotie is just being a troll by stating I said such ridiculous thing.

I also just realized I said 1080p was 1920x1280 which is incorrect, but whatever, the game IS missing 280 vertical lines, I don't know why that's such a complicated concept to grasp :/

@mkis007 above
Oh dear lord, the irony. It's obvious the game isn't gonna look worse by missing vertical lines, yet, it's a stupid design choice obviously implemented to improve the game graphics under the gimmick of it being more "cinematic".

ENSABAHNUR3354d ago

Resolution resolution resolution..... Damn guys give it a rest already, shouldn't you be happy that it looks that damn amazing coupled with a solid frame rate? I really think that these kinda people will never be satisfied until the character is so real looking that he reaches outta the screen and slaps them lol

Show all comments (48)
350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

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eurogamer.net
VenomUK253d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT254d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto254d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007253d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack254d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai254d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto254d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666253d ago (Edited 253d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666253d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein253d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69254d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai254d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto254d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai254d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto254d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

+ Show (1) more replyLast reply 254d ago
zumlauf14254d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai254d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro253d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein253d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721253d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad253d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM253d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

+ Show (5) more repliesLast reply 253d ago
anast254d ago

People cried this game was too short. No people are crying because games are too long.

isarai254d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast254d ago

Thank you for the ok. I needed that.

RaidenBlack254d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast253d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

Show all comments (50)
230°

The Curious Case of The Order: 1886 - A Retrospective

Ready At Dawn cut their teeth developing spin-offs for PlayStation Portable and porting games to consoles. When they got a chance to establish their own with The Order: 1886, its poor critical reception ostensibly halted their trajectory. Can one middling game really sully one’s reputation in the eyes of Sony?

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lordsofgaming.net
moriarty1889720d ago

Wanted a sequel for this game so much. It was left wide open for one with the ending it had.

porkChop720d ago

Sony did file a new trademark a while back, so you never know. Though if I were to guess it would be a reboot rather than a sequel.

REDGUM719d ago

The Order was great from my playthrough and really enjoyed it. The same with Days Gone. Both, amongst others out there, deserve a follow-up. Anyone who actually played through the complete games knows there were hidden gems in and around these 2 games. Too many out there put too much faith in reviewer's opinions instead of thier own and get put off or join the hate bandwagon.
Seriously, gamers need to game & not read or view other people game with added opinions thrown in.
Honestly, if you haven't played either of these 2 games yet, do yourself a favour, pick it or them up, forget anything you know about them & just play it for yourself & create you're own opinions.

Ninver719d ago

I ignored the reviews and went straight to the store to but the game. Thoroughly enjoyed it I might add. If only Sony had the balls to summon enough faith to reboot or give us a sequel. Maybe even a prequel done right and make it a 3 part series. Wasted opportunity for a really different exclusive if you ask me.

barom719d ago

Days Gone is really an exceptional game though it feels like it took a bit of time for it to get interesting.

The Order 1886 was unfortunately not very good. Super beautiful game with beautiful cinematics but felt incomplete and don't really remember much happening at all in the game i.e. it was kind of bland. A sequel where they learned from their mistakes would be very intriguing though and I would have bought it.

monkey602719d ago

I loved Days Gone and I would have loved a sequel.

I didnt like The Order. There was enough there for me to give a sequel a chance if they improved on bits but I'm losing no sleep over the absence of it. I thought the 1st one was genuinely terrible for a multitude of valid reasons.

S2Killinit719d ago

I really enjoyed it. I was hoping for a game in the same world but less linear. With lots of that sweet lore.

YoungKingDoran719d ago

Yeah with the tech sorted and expanding on the existing assets, they could/should have been able to do a trilogy that gen. What happened..

moriarty1889719d ago

Agreed. Such an interesting title just abandoned. Makes no sense. As I said the ending of the game sets up for a sequel perfectly.

+ Show (1) more replyLast reply 719d ago
porkChop720d ago

Incredible graphics and presentation. Great use of photo mode. A really interesting premise. The actual gunplay felt solid. The game just needed to be longer, and the levels could have been a bit less constrained. More enemy variety as well. At full price it just didn't have the value, at least in my opinion.

I would like to see a sequel or reboot, which I think is more likely. It would need to be a new dev as Ready at Dawn are part of Oculus now

robtion719d ago

I think Bluepoint could do a good job. They have the technical capability if Demon's Souls is anything to go by.

MeatyUrologist719d ago

Agreed. Because of all the bad reviews I waited until the end of last gen to buy it, but was really surprised. The only knocks against it were length and linearity. Really loved the visuals, atmosphere, story, and characters. The gunplay was actually really well done with unique and fun weapons.

You mentioned the photo mode, and this was one of the best examples I have seen. They actually allow you to add filters and modify the visuals in the photo mode, and then apply those to the game. I have never seen that before or since. I really wish more games would allow this. Give the users more control over how the game looks to cater it to their tastes.

uth11720d ago

This was a weird one in that the community hated the game but also demanded a sequel

SonyStyled720d ago

Because it’s literally a 5 hr game, yet had the same quality offering of the other AAA Sony games that are tens to hundreds of hours of gameplay.

I used a walkthrough trophy guide for the platinum to not miss any collectibles in one run, it took 8hrs. I thought it was actually a pretty great game, but always wonder why that level of game development didn’t continue for a 15hr single player campaign.

robtion719d ago

I'm part of the community and I loved it.

I think a lot of the hate was from people who didn't even play it jumping on the bandwagon. Clearly there was the usual hate from xbox fans but also from insecure PC players as the graphics were (still are) phenomenal.
The game is a flawed gem. A new entry on PS5 would have great potential (doubt it will happen though, Sony isn't into risk taking these days).

Eidolon719d ago

All the early hate was a people who haven't played it and were quick to call it a QTE game.

AuraAbjure719d ago

I'm an Xbox fan and I'm planning on getting a PS4 pro one day to play this game along with gravity Rush 2 and others.

coolbeans719d ago

-"I think a lot of the hate was from people who didn't even play it jumping on the bandwagon."

Can we please stop retreating back such tired defenses? It's had a heavily mixed reception ever since critics PLAYED the game back then, and justifiably so. Even trying to rope in "insecure PC players" just shows how shallow this view actually is.

719d ago
Shiore2u719d ago (Edited 719d ago )

Can't ever forget those terribly designed lycan fights.

ClayRules2012719d ago

Ugh, I love this game! But yes, those lycan fights were terribly designed, for real.

Overall though, solid gameplay.

Show all comments (37)
540°

Sony Files A New Trademark For The Order: 1886

The Order: 1886 has received a new trademark filed by Sony. The trademark application is for a video game, implying that they want to extend it.

Read Full Story >>
novicegamerguides.com
zsquaresoff855d ago

I hope they give this game another chance, it had an incredible story and gameplay, It was just unfortunate that the game length was extremely short.

Magog855d ago

The team that made it was bought by Facebook. I don't see why they would continue the series with a new team rather than just make a new IP.

Neonridr855d ago

I guess it's still possible that another studio could take another swing at it. But yeah, Ready at Dawn was bought by Facebook.

darthv72855d ago

would be cool to see an oculus version.

CrimsonWing69855d ago

It wouldn't be the first time this has happened. Bungie and 343 come to mind with Halo.

Magog855d ago

@CrimsonWing69 the difference is Halo was still successful. In my mind they should have put the series to rest when the original creators got tired of it but Microsoft love to flog the series so there you go.

ALMGNOON854d ago

am pretty sure Sony owns the IP so that doesn't matter at all.

GamingSinceForever854d ago

So what other great games has that studio produced since being bought by Facebook?

Magog854d ago

@GamingSinceForever they made Lone Echo a well received VR game.

Lord_Sloth854d ago

The team was, but that doesn't mean all of them left Sony. It's entirely possible that several of the employees still work for Sony.

Rhythmattic854d ago (Edited 854d ago )

"The team that made it was bought by Facebook."
Yes.. Not the IP...
Personally, The IP has soooo much potential for exploration.......If done right.....
Which brings me to your post... Unlike FB... Sorry, Meta.... A team is not IP, and with an even better team working on such said IP, It could be a winner...

Def wont be 1886 infinite,

deleted854d ago

Exactly @Rhythmattic Could you imagine if The Order was handed over to a studio like Santa Monica?! The Order 1886 set up a really nice setting and lore... now the idea could be pushed to the next level by one of Sony's high tier studios. It may be too much to ask to get one of the big dogs on it, but one can dream.

It could even work out that someone like Santa Monica create a smaller team just for creative vision, then hand over the busy work of building that world to one of their subsidiaries like the newly acquired Valkyrie Entertainment, which specializes in high tier support work.

Magog854d ago (Edited 854d ago )

@Lord_Sloth Readyatdawn were never owned by Sony so no, none of their employees stayed with Sony. Order 1886 was a second party game funded by Sony but developed by an outside company.

Neonridr854d ago

@GamingSinceForever - Lone Echo and its sequel are some of the better VR games out there with a great story and some awesome VR integration. The second game only came out in October of this year, so it will be some time before we see their next project.

+ Show (10) more repliesLast reply 854d ago
_SilverHawk_855d ago

Hopefully playstation-5 will have a sequel to the order 1886.

FlavorLav01855d ago

Please let one of the big boys take a swing at it and slay us with an awesome game. Naughty Dog, Sucker Punch, Sony Santa Monica, and Sony Bend could all do this IP justice.

Magog855d ago

Why would any of Sony's teams want to take their time and resources to work on another studios unsuccessful IP instead of their own unique ideas? Generally speaking Sony doesn't assign their top teams games to make they let them make what they want and are passionate about.

senorfartcushion854d ago

It’ll be just to hold on to the rights. They’re not making a new one. A remaster in 5 years is most likely, but until then, no.

+ Show (1) more replyLast reply 854d ago
FlavorLav01855d ago

If it had been marketed correctly as a strong narrative experience and sold for $30-40 instead of full price, the game would’ve big a huge success and we’d have guaranteed sequels. Loved the game, hope more from this IP is on the way.

Rhythmattic854d ago

It def cut corners though.. The Wolf fights where copy and pasted, the gun mechanics, decent... But the World was what made it... Maybe your standard gun mechanics, but never the guns....

The round table needs to be fleshed out....

ChasterMies855d ago (Edited 855d ago )

Short games are ok with me. Everyone loves the Titanfall 2 campaign and it was only about 5 hours. The issue is gameplay, and frustrating controls that did not need to be frustrating. Other than that, the look and feel was fantastic.

porkChop854d ago

Titanfall 2 also had an excellent multiplayer mode though. As excellent as the campaign was, no one would have paid full price for just that.

Ramboforlife855d ago

Totally agree. If it was a 20-30 hour campaign, it would have sold very well. It deserves another chance.

Livingthedream854d ago

Nah it had mediocre to terrible reviews. Don’t really know anyone who actually loved the game, but there was potential. They should give it another go same studio. Lol

Rude-ro854d ago

This is not that type of game.
I can not think of a single story driven game that does not have endless fetch quests in a forced open world type game that comes close to 20 hours.

Let’s be realistic…
Either way, the game had issues that can easily be remedied and make for an amazing sequel and I hope it happens.

senorfartcushion854d ago

It was good but had a terrible
Cliffhanger. An actual second half would have skyrocketed the game’s status. TLOU 2 was over 30 hours long for some people.

porkChop854d ago

It really just needed to be twice as long. I can put up with super linear, tightly scripted gameplay as long as I feel like I'm getting my money's worth. But the game was so short with little replay value. And the length prevented the lore from being properly realized.

I'm interested as long as they can flesh out the length. Possibly open up the gameplay slightly without detracting from the movie-like scripting.

-Foxtrot854d ago

Yeah I really liked the overall world and Sir Galahad

(SPOILERS)

Having Werewolves and then vampires opened it up to so many possibilities, who's to say other mythical beasts couldn't be introduced.

EmperorDalek854d ago

The story was good until it ended on a cliff hanger, I wouldn't call it incredible. The gameplay was dreadful. I would like to see an improved sequel however.

itsmebryan854d ago

@zsquare

Maybe I'm missing something but, wasn't that game panned after much hype as not very good and poor gameplay? Metacritic is 63% and user rating of 6.7 and by no means consider a hit.
Actually a new developer could be good for the game.

Flewid638854d ago

Limited gameplay mechanics too but I REALLY enjoyed what was there.

alb1899854d ago

Yep, I always liked the atmosphere and characters of this game. I think it can be a really good game if they put emphasis on the gameplay.

DarXyde854d ago (Edited 854d ago )

I don't know if I would say the gameplay was "incredible." The lore was fine and the weapons were awesome (and truly a standout visually, no questions asked). I'm impressed they got a game looking this good to run in such a stable condition when you consider the tech last gen. I only played it on base PS4, and that was really a marvel.

But that all said, the gameplay didn't stand out for me at all. Felt like a pretty standard affair and, as you said, the length was pretty short. Granted, I got it on sale for $12, so I don't feel bad about that purchase. It didn't really linger so the point was really to tell the story they wanted to tell, which I can respect.

I also hope they give it another chance, but I would prefer if they really made it stand out. There's a ton of creative talent over at PlayStation, so if Ready at Dawn had learned from the shortcomings of the first game and they're willing to solicit feedback from PlayStation studios, it has great potential.

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NovusTerminus855d ago (Edited 855d ago )

I really want another one, I bought it day one zero regrets. I enjoyed it a lot and has lots of room for a sequel.

HOWEVER

USPTO policy is that a trademark only be updates with visual proof once every ten years after initial filing, and since the game is still for sale on the PlayStation Network it is likely just a paper work error that will be corrected so that they can continue selling the game digitally.

RaidenBlack855d ago

Yea ... I initially though this might be for a near-future res+fps boost and/or a PC port, paving way for 1887.

GhostofHorizon855d ago

It was a really good game but there was a ton of room for improvement all around. If they had another crack at it, it could be something special.

Eidolon854d ago

A lot of games before and since have made absolutely shameless attempts at making a great experience that ended up falling short. This game gets the worst of it because of hype. And it's actually has really good narrative and gameplay. Tell me one thing NOW that it did wrong that other games aren't doing. Tell me.

BenRC01854d ago

I really like it, bought the special edition years after release, expecting an average game but was very pleasantly surprised

Relientk77855d ago

I really liked the concept, but the game wasn't perfect. It definitely had some flaws. The graphics not being one, they were insane. The coolest guns in the game were only usable for a short period of time. I believe there were like 2 werewolf fights that were basically identical which people pointed out. I'd love for the series to get another shot.

masterfox855d ago

hope there is a sequel, first one was and still is stunning from every aspect, from gameplay, visuals , music, etc, you name it, it literally the whole game is realtime cgi!, imagine what a PS5 can do to it!

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