TSA writes: Easily one of this year’s wittiest and most infuriatingly clever games, Lair of the Clockwork God is out for Switch and Xbox One today , and PS4 when “business reasons” have been sorted out. Blending together the trappings of a classic point and click adventure, replete with snarky dialogue and plenty of offbeat inventory management and item combining, with an indie darling platformer, it sees Ben and Dan having to save the world from all of the apocalypses. Yes, all of them.
Sean @ FG: In a super duper bonus edition of the Finger Guns podcast, we sit down to talk to Dan Marshall and Ben Ward about Lair of the Clockwork God.
VGChartz's Adam Cartwright: "The stealth genre is one that some would argue doesn’t even exist – many titles include stealth elements, but actually fit into one of a number of other genres like action, platformer, or third-person shooter. Ever since the breakout success of the Metal Gear franchise (in particular Metal Gear Solid), though, the genre seems on much more stable footing and it demonstrated that you can have a veritable blockbuster on your hands relying only on stealth mechanics as the main gameplay element.
In recent years we’ve seen other things like Assassin’s Creed, Hitman and Splinter Cell continue to push the genre forward, although it still has somewhat limited appeal. Thankfully, the Vita has a healthy selection of stealth games available (and even more with backwards-compatibility), meaning if you’re looking to do some sneaking on the go then you’ll be well served with the console."