"For years I’ve been trying to figure out where the term DLC popped up within the gaming industry. It’s certainly not a term I’ve grown up gaming through the 90’s. Initially, I’ve heard people using the term, not even knowing what it represented"
Definitely. Also games that are purely about online are harming the industry
Not all DLC's are bad, but I feel like those that add no real value to a game are.
Evolve does nothing positive for the gaming industry from a consumer standpoint. It's the very definition of everything WRONG with publishers and developers in today's market. If they need $80 per unit sold to make a profit, then sell the game for $60, offer a $20 season pass and give those buyers *everything* you're offering for DLC. Everything. All of it. Don't offer $85 in day one DLC on top of the $60 price tag. It's offensive and down right disrespectful to gamers everywhere that you treat them this poorly.
I think DLC is going in the wrong direction I think what should be DLC is things like FIFA roster updates and COD yearly updates rather than new games for a price of say £25/$30 rather than a new full game but they won't do that as the game takes them only a couple of months to make as they basically have to do nothing as there using the same engine and they can instead charge you full RRP for a game. This is whats wrong with DLC. No damn map packs and skins thankyou.. I don't mind new experiences on my JRPG like an extra 20+ hours for £20 instead of a semi sequel (looking at your final fantasy!) But devs instead keep charging full price and you know why?? Because idiots actually buy these games!! It's why I only buy a new FIFA every 4 years or so and NEVER would buy a game like Evolve until the complete pack comes out in 6 months time for £20 on STEAM. Those people who buy day 1 and then buy DLC later are the ones who tell devs and publishers to carry on doing this..
" Also games that are purely about online are harming the industry" No friggin way. What kind of logic is that. That's like me saying that games are purely single player online are harming the industry, therefore, The Order 1886 is bad. In fact, I could make a better case for the above stance. How on earth are online only games harming the industry??! Battlefield 2, all those years ago, Quake 3, Unreal Tournament, all those games harmed in the industry? That's an incredibly short-sighted statement. Couldn't disagree more with you.
I agree. In my opinion multiplayer offers more replay value which gives a game a longer lifespan. Destiny is pretty much online only and there are millions of people with hundreds of hours poured into the game. Warhawk was one of the best games on PS3. Online only games do, however, appeal to those who like those types of games so if it's not your cup of tea you're not going to miss it. It's just like someone not playing a horror game because they don't like horror games. DLC, on the other hand, is running rampant across ALL types of games. It's a plague that needs to be stopped and affects the wallets of gamers everywhere, giving developers/publishers more reason to cut content with the hopes of selling it later. Online only games can be avoided if you don't like them, especially because they are not as common as you think, but you can't avoid DLC at all.
I hate DLC as the next person. But arent the DLC's from Evolve are all optionals. I mean the DLC's available does nothing for the game other than aesthetics right? If the DLC affect gameplay and how a person progress is a big NO NO (Im looking at you Destiny).
@kayoss "But aren't the DLC's from Evolve are all optional's" Sure they are, but when You've already paid $60, these optionals should be included free of charge, as an incentive to keep people playing the game. But what was once free in past generations and optional has now become "Monetized" and optional. Why? Greed, and that is Unethical, and unacceptable, and not in the best interest of the game consumer. / / / “The object in life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.” - Marcus Aurelius, Roman Emperor
This type of DLC is awful, what happened to EARNING things like character and weapon skins, that way you can show them off - rather than just show off how much money you are willing to spend... However I disagree that online only games are harming the industry, look at CS:Go for example. When online only competitive games are done right they can be fantastic. The main problem we are having this generation is massive server instabilities.
I don't think purely online games are bad but definitely DLC heavy games. Evolve just came out and has a ton of dlc which begs the question. Did they intentionally leave stuff out the main game to sell it to you separately?
Yup also paid reviews!
well it hurts my feelings. But it hurt itself, seeing as it is a flop. I see it doing bad on amazon and also has poor user reviews. Expect price cuts soon!
Out of 105 PlayStation 4 reviews of Evolve on Amazon, only a laughable 24 of them are verified purchases. 77% of Evolve's PS4 Amazon reviewers didn't purchase the game, let alone from Amazon, lol. Source: http://www.amazon.com/Evolv... Additionally, of the 24 verified reviewers, only 10 of those verified reviewers rated Evolve w/ 3 stars or less out of five stars. About 58% of the verified reviewers rated 4 or 5 stars out of 5 possible stars. Nonetheless, even the 3 star reviews praise Evolve: "Absolutely love the game and can't stop playing. 3 Star until I get the pre-order bonuses I was promised. Also, too much DLC and too expensive. Ridiculous." -Ahawkeye419 "Definitely a fun game and worth purchasing, although the confusion as to which version of the game you buy is still annoying and to be honest, a bit of a pain. If you purchase the standard edition you'll most certainly have fun; even in single-player mode. Expect to be bombarded with DLC and consider that purchasing the game for $60 is probably just the start. Allocate some extra $$ if you want to stay current with characters/monsters and customizations." - Ryan Manning "So will I keep playing it, or sell it off? I think I will keep playing it, because it's addictive, and fun." - Rahim Hashim "hulk23869" Evolve is ranked 16th in best selling PS4 games on Amazon, against established IPs on sale like: Far Cry 4 for $40; Shadow of Morder for $30; The Last of Us Remastered for $30, Advanced Warfare for $40; Dragon Age Inquisition for $30, inFAMOUS Second Son for $20, Destiny for $40; and PS4 exclusives Bloodborne and The Order: 1886. Source: http://www.amazon.com/gp/be... It's doing very well on Amazon for a new mutliplat, multiplayer-only IP. Evolve is ranked 8th for Xbox Ones best selling games Source: http://www.amazon.com/gp/be... As usual, it's behind established IPs such as: Far Cry 4 for $40; Advanced Warfare for $35 (Damn); Shadow of Morder for $30; Halo MCC for $43; and Destiny for $40. Of the 57 Evolve Xbox One reviews on Amazon, a mere 17 of them are verified. That's over 70% of Evolve's Xbox One reviewers not buying Evolve, let alone not from Amazon, lol. Source: http://www.amazon.com/Evolv... In addition, of the 17 verified reviewers, only 6 of those verified reviewers scored Evolve 3 stars or less out of five possible stars. About 65% of the verified reviewers rated 4 or 5 stars out of 5 possible stars. Unless I'm mistaken, Evolve is selling exceptionally well on Amazon; Scores wells with actual verified costumer; and scored pretty well with critics for a new IP and online multiplayer only game. Maybe I'm truly mistaken and that's considered a "flop" as you wrote...but I doubt it is, lol
Not sure they are hurting the industry as of now but I think they do hurt new IP like Evolve when they are not priced properly.
No, they're helping kill it.
With the way things are going currently, the gaming industry could use a press of the reset button.
I don't mind dlc, when it's actually dlc. What i don't like is companies finishing a game, stripping stuff of it that's not vital and then re-branding it as so called dlc.
Are DLC-heavy games like Evolve hurting the gaming industry? Duh?.
I don't understand this "hurting the industry" meme. No one is forcing you to buy the game or any DLC. The developer is charging what they feel they need to in order to recoup the costs of making the game and to generate a profit. They did the math and decided they could not make enough $$ charging $60 for everything. Rather then force you to pay $120 up front they are breaking it down. This is an evolution of the F2P model. Evolve 2 might let you pay $10 per hunter or monster you want to unlock. More choice is better for consumers. Bundles SUCK! People here go on and on about GREED. They act like game developers are making more $$ then ever. If that's true why are so many developers going bankrupt? These games cost a lot to make. These companies have a right to make their $$ back and make a profit. In order to do that - they have to sell a certain number of units at a certain price point. The developer at Evolve certainly had a very smart market analyst look at similar games and the competitive landscape and ESTIMATE how many units the game could sell. They then figured out how much they need to charge. No one would buy this if they put out a single package and asked you to pay $120 for it. Likewise, they could sell tens of millions of copies if they charged $1 - but they wouldn't make their $$ back. I guarantee you get more the 10 hours of fun for your $60. Everyone on this site can't seem to wait to spend $60 for 10 hours of The Order.
These games cost a lot to make? You mean to say making games 10 or 20 years ago didn't take manpower and time? How is Evolve more costly to make than, let's say, Half Life 2 or Dead Red Redemption? There is no excuse as to why gamers should pay extra for content that USED to be included free of charge for decades. Just because it's happening now (and no, Evolve isn't the only example), doesn't mean we need to support it. It's not about paying $60 on 10 hours of gameplay. It's about spending an extra $136, right on launch day, for a monster skin or a weapon skin, something that you should be able to unlock just by playing. A new texture for a gun takes hours for a skilled designer, so it's not like the costs for these customization options are justified. If Evolve would have limited customization options, it would be something I'd mention as a negative in my review. The fact that it DOES have it, but that aspect costs additional money, is even worse. Let me put it in a way you can understand - this is like me selling you a game without any sounds included, and then charging you extra if you want to hear actual sounds or music in the game.
Never really seen a game like this that has so much DLC at launch and stuff. Though we don't really mind DLC if done right, but not this sorta of day one DLC or so much of it and stuff like done in the case of this game.
The Last of Us Remaster was ready with 80 pieces of paid DLC up a day before it's launch date on the PlayStation Store. The Pre-Day 1 DLC totaled $132. The Last of Us Remastered had $151 worth of DLC seven days after its launched on the PlayStation Store. The Last of Us Remastered has paid-cosmetic, paid-weapon and paid-skill DLC. Evolve has $60-$70 of only cosmetic DLC excluded from the it's Season Pass. All the DLC maps are free. All the DLC game modes are free. Everyone can play against and alongside DLC Monsters and Hunters. Pre-ordering Evolve netted people the first DLC Monster, which is $15, for free. That's the facts.
We see, thanks for the inof. Didn't really pay attention to The Last Of Us when it released and stuff. Got it like a year or so after it released and just did the single player component and not the multiplayer part.
Not really. People who support them are.
Agree. However the argument can be made that people that want the game have no real choice if they want more from the game and buy it.
Evolve seems a bit like a FTP game with all the skins etc. but costs you at least $60 to buy it.
they're only hurting themselves when no one buys the pos It's the same reason why I'm holding out on The Crew. Too much dlc that's way overpriced. I'll wait for a price drop on the game first and get the dlc when it's practically free...
When they Nickel 'n Dime customers it is ...at least make DLC that matches the cost proposition. But playing Devils Advocate, why should they? I mean, for every 2 people that boycott or claim to boycott ..10 rush out to buy it. Gamers accepted the practice long ago... ;/
With more and more companies going for the DLC-intensive route, I’m genuinely concerned about the direction the industry is heading.
Its either you like or say fuck that game. Its not your grand pappy's games no more. corporate is involved now. The passion for games dies when kojima is deceased.
I hope they hurt the companies that rely heavily on them like Turtle Rock.
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