Remakes, remakes everywhere, as far as the eye I can see. Every week it seems a new classic or not-so-classic is being shipped with fresh lick of paint, angled to tickle our nostalgia glands in lieu of any new games to be excited about*.
If nostalgia were a physical product, say a drink, it would be a best seller the world over no matter how it tastes (we're thinking... Play Doh and Frazzles). Instead nostalgia is peddled to us in the form of games we loved, and a form that doesn't betray our fond memories.
The Legend of Zelda: Majora's Mask 3D, Resident Evil HD, The Last of Us: Remastered, Grand Theft Auto 5, Borderlands 2 - more games than ever are being sold back to an audience that simply cannot say no.
'The Legend of Zelda: Majora's Mask' is a testament to Nintendo's game development skills.
This game is so trippy when one considers Link is dead, and tripping in limbo or something.
https://youtu.be/7S1SVkysIR...
Dave writes, "It only took me two decades but The Legend of Zelda: Majora's Mask is one of the outlier and engaging Zelda experiences."
ill never forget my first experiences with MM, and its why its my favorite zelda title
Majora's Mask, a major oddity in the series as the game is shaped around the story rather than the story being shaped around the game as Nintendo usually does. It wants you to be invested in saving the world and all the unique individuals in it. The game was made so fast too, this is really its saving grace. Certain aspects of the original game technically are a bit rough (poor Z targeting getting made into jank), and the boss fights just generally aren't good in either the original or the remake. The dungeons themselves are generally actually pretty interesting, but the true draw is everything that happens outside of them ultimately.
Such a gnarly game! The gameplay is so varied because Link can transform into totally different characters. Swimming around as a Zora was so chiilll
Freedom Fighters is a timeless classic that needs to be updated. Since its release nearly twenty years ago, “Freedom Fighters” has been able to win over the affections of gamers.
Weird how a side project ps2 game had some of the most capable orderable companion ai ever made. Like their behavior is nothing groundbreaking, but if you tell them to cover an area, or attack an area, they do a damn fine job of being about as capable as you in shooting and cover