One Angry Gamer "FOAM London sent out word recently announcing that Drive Any Track, oftentimes shortened to DAT, has successfully been greenlit to appear on the Steam store. Best described as Distance meets Audiosurf, the music-driven, stunt-racing game with a striking visual tone, is prepping and gearing up to launch on Valve’s digital storefront."
TeamVVV writes: "We caught up with Foam Entertainment, developer of the upcoming PC music-based racing title Drive Any Track, at this year's EGX.
Tracks are procedurally generated using music as a base, verses and choruses become checkpoints for instance. As a nice touch, the environments and cars are styled to each different style of the music genre."
Foam Entertainment have released an update for their music-based racer Drive Any Track which brings it up to version 0.5.
The update adds free tracks bundled in with the game, a track browser, an improved ghost car, and a new recent tracks menu which allows you to sort each by difficulty. Changes include improved geometry collision, increased visibility of barricade palettes in the dance genre and more besides.
Drive Any Track popped up on Greenlight back in January and looked like one of the greatest gaming ideas ever. Combine Audiosurf’s music course generator with a stunt racing game like Trackmania, where each song generates a unique track filled with course toys to fly over, and the result is a game that looks absolutely irresistible. The journey from Greenlight to approval to Early Access has moved along at a brisk pace (as these things go) and now Drive Any Track is available for all.