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Cuphead's Creator Opens Up His Sketchbook

StudioMDHR's Cuphead made an impression when it was shown during Microsoft's E3 press conference last year. When we hear the word "retro" used to describe a game's art style, many of us think of 8- or 16-bit sprites. Cuphead takes inspiration from material that's significantly older – cartoons from the '20s and '30s. I spoke with the indie studio's co-founders, Chad and Jared Moldenhauer, for a six-page feature that appears in the latest issue of Game Informer.

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DarkOcelet1980d ago (Edited 1980d ago )

http://media1.gameinformer....

That is actually pretty cool. Imagine a Mario game with the same cartoony graphics. it would be great and the games looks interesting as hell. I cant wait to see more of it.

http://media1.gameinformer....

Lol, is that Snake at the upper right? hahaha thats pretty awesome. Love the art style.