There is so much of a story that could be told in a movie that audiences never get the complete tale. Sometimes the creative minds uses video games as a way to continue the story that started in a the movies. This list looks at five games that succeeded in continuing a story that started in a movie.
The first thing you soon realize when talking about the best PS2 horror games is that as a whole, the PS2 might just be the best console the genre ever saw.
Resident Evil 4 is a turning point in the series, perfectly blending action with survival horror. With a new over-the-shoulder perspective, gripping storyline, and intense gameplay, the game offers a unique experience as players follow Leon S. Kennedy on a mission to rescue the president's daughter from a mysterious cult. This game reshaped the action-horror genre.
Chronicles of Riddick: Escape from Butcher Bay debuted 20 years ago, and to this day is a surprisingly good film franchise adaptation.
I'd love a remaster of both games with 4K, raytracing, and the ability to have both AA and AO at the same time.
MS owns the developer, if only they wanted to bother with the license, could be a nice addition to Series X BC program. These titles and Arx Fatalis.
WTMG's Leo Faria: "Whilst I need to agree that Everything or Nothing aged more noticeably than other gems from 2004, I was surprised with how exciting it is to play after all these years. It was EA pushing the medium to brand new territory, a game with the same kind of cast and set pieces you’d expect from a Hollywood blockbuster, but still fun enough as a video game, never forgetting that being entertaining to play was its main priority. We wouldn’t have had games like Alan Wake, Max Payne 3, and others, if it wasn’t for Everything or Nothing showing us how action movies and games could be meshed together into a beautiful, chaotic piece of dumb fun."
My personal second best Bond game behind GoldenEye 64. Looking forward to what IO Interactive has cooking.
Not all movie games are bad and some do a great job of continuing an iconic story. In a rare example, The Thing video game did a better job of adding to an iconic work of horror than the crappy prequel that no one wanted.
I actually enjoyed the first Amazing Spider-man game more than I thought I would.
I know it's not a continuation, but the Bourne game on consoles wasn't that bad. The thing is though, Matt Damon didn't want his model to be used in the game.