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Nixxes Developing Rise Of The Tomb Raider On Xbox 360

Head of Product Development Darrell Gallagher recently came out and revealed that Rise Of The Tomb Raider on the Xbox 360 will not be developed by Crystal Dynamics. Instead, Nixxes Software will handle development of the sequel for the last gen platform.

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TheJacksonRGN2921d ago

I hope the 360 owners end up with with a quality version.

christocolus2921d ago (Edited 2921d ago )

Guys you need to check this out. CD is definitely going all out.This game will be awesome.

http://imgur.com/a/1VKh0#uO...

Transporter472921d ago

Not too shabby. I just wonder how long is the wait for me to play it on my PS4.

OpieWinston2921d ago

@Chris
You're doing a great job spreading the word. I'm so glad to finally start getting details for RoTR. Even if I probably wont be able to see any gameplay until June.

lelo2play2921d ago

Rise Of The Tomb Raider looks great.

Still don't have a X1 but maybe by the time Rise Of The Tomb Raider releases, I will have one. Really enjoyed the previous Tomb Raider.

ShellB2921d ago

That bear needs nvidias fur tech.

underwaves752921d ago

thanks for posting that. However I think unless the 360 version an entirely different game then it WILL be held back..

4Sh0w2921d ago (Edited 2921d ago )

Held back How?

According to this report CD are focused on only working on the X1 version to maxmimize its strengths and it will be up to another studio to do their best in making a port for 360:

“We’re wholly focused on Rise being an Xbox One title without limitation, without even thinking of the Xbox 360 version,” Gallagher told Game Informer in their Rise of the Tomb Raider-themed March issue.

Id love to hear you logical explanation of how 360 development will impact X1 when CD are making the game as if the 360 version doesnt exist?...they've handed off all responsibility to another studio.

It worked great with Forza Horizon 2 for X1 when dev was handed to another studio, of course it turned out to be a a highly rated next gen game, the 360 version was well done but clearly lacked alot of the X1 assets= X1 vesrion not held back.

+ Show (4) more repliesLast reply 2921d ago
gangsta_red2921d ago

Good to see that MS is still providing games for the 360. It is also good to see that their cross games are being handled by different developers. Very smart way of developing this way each dev can focus on each system respectively.

ABeastNamedTariq2921d ago

Isn't it Crystal Dynamics? Not MS per se... I see what you're saying though. Semantics.

jb2272921d ago

It's not really being handled by different devs though to my understanding. CD is developing the game but Nixxes is porting it to the 360. The title of this article makes it out like they are 2 separate processes when in actuality one feeds into another. It's not like people say that 343 developed Halo 2 just because they ported it to a different system.

Rimeskeem2921d ago

This is coming to PC, right?

lelo2play2921d ago (Edited 2921d ago )

Everybody knows it's timed exclusive to X1/X360, but nobody knows witch platforms it will get released later on.

Maybe only PC.
Maybe PC and PS3/PS4.
Maybe WiiU.
Maybe Android/iOS.

Take a guess...

My guess is that it will later get released on PC. Not sure about PS3/PS4. Microsoft must be pissed about the Street Fighter PC/PS4 deal Sony made, so remains to be seen if they do something about it.

NuggetsOfGod2921d ago (Edited 2921d ago )

As long as consoles don't hold back the power of tegra x2 next year it's all good.

X1 is a beast!

Rimeskeem2921d ago

Thanks for the replies!

-Foxtrot2921d ago

The game isn't coming out until late this year...why waste your time making a 360 version, just focus on making the Xbox One version the best you can without being held back by last gen.

Seriously by now last gen consoles for big games like this shouldn't even be considered.

gangsta_red2921d ago (Edited 2921d ago )

A separate developer is focusing on the 360 as the article plainly states. So there's no waste of time and nothing is being held back.

MS is still providing 360 only users with games. Something a lot of people on this site said MS would never do.

OC_MurphysLaw2921d ago

and... @gangst_red gets it. ^^ = +bub for thinking things through.

underwaves752921d ago

the only way it will not be held back, is if it's an entirely different game...Just because someone else is focusing on older hardware won't change the core of the game mechanics.. You know what I mean?

AngelicIceDiamond2921d ago

This statement hit home.

"MS is still providing 360 only users with games. Something a lot of people on this site said MS would never do."

This...This right here couldn't be more true. People here truly, dearly believed MS would ax the 360 and not provide anymore games for the users.

TheJacksonRGN2921d ago

Did you even read the article? Crystal Dynamics is focusing on the Xbox One version only.

"We’re wholly focused on Rise being an Xbox One title without limitation, without even thinking of the Xbox 360 version"

Genuine-User2921d ago

I'm really glad to hear that.

-Foxtrot2921d ago

@TheJacksonRGN

But you are still wasting money on getting a team to do the 360 version, imagine how much more they could put into the Xbox One version. The team could be bigger, which means more work will get done so it would end up being bigger, better and more polished then it would be with fewer people.

KarmaV122921d ago

But if they didn't make a 360 version, people would hate them for not making one. MS cannot catch a break I guess.

468893372921d ago (Edited 2921d ago )

By your logic they shouldn't get any teams to port the game to PC or PS4 because they'd be "wasting money". Do you even hear yourself talk? This is some of the dumbest shit I've read all week.

Dudebro902921d ago

How are they wasting money...people will buy it on 360 as well. They aren't wasting a dime.

A larger team does not = better quality. Look t Assassins creed unity. That game had a MASSIVE team.

lemoncake2921d ago

They will easily make enougth money from the version to cover the cost, xbox 360 has a huge user base. Great to see the xbox 360 getting this level of support, last year forza and this year tombraider, unlike Sony who didn't give the PS3 driveclub or the upcoming uncharted. Is that why you are posting these negative comments about giving up support for last gen? You just Super salty.

RosweeSon2921d ago

A game releasing 2 years after the latest gen of consoles has launched should be a fully next gen title, it's alright for 6 months to a year to do an EA and release on every platform under the sun but when it's a big game like this (I personally thought the first Tomb raider was amazing, nothing like tomb raiders of old sure but great game all the same) as for it being split across 2 generations, bad idea seperate developer or not this game should be next gem focussed by the time it comes out it'll be two years down the line, microsoft just don't wanna give up that xbox 360 but without at least showing signs of putting it to an end or retirement home, xbox one will continue to struggle as 360 has a massive and fantastic range of games ( I did have one for 9 years and still do it's just boxed up) it won't be coming back out anytime soon and until xbox one starts going full steam ahead then I'll just make do with my 360 even if it's not even plugged in. People don't just want a revised console they want a revolutionary console and xbox one has still got a long way to go. Those big updates have dried up now they don't have any more ideas to steal. E3 should be interesting but if Sony and Nintendo do more than games than they have already shown at ps experience and through Nintendo directs microsoft better have a ton of games as that's what that system needs most, Games, Next Generation AAA games sure Sony has had a year of indies but this next 12 months is gonna be large the next month/2 alone is gonna be pretty big, fun times ahead depending where your gaming.

_-EDMIX-_2921d ago

Ummm bud, 360 has 80 million units, XONE has like 10 mill

Soooo chances are, it will sell better on 360. Sorry but $60 on 360 with MORE units sold makes more sense then $60 ONLY on XONE with less units sold.

Annnnnd buddy, they can do both. So this idea of "bigger" or "more" polished etc makes not sense. Its not a either or thing, its a both thing.

2 different teams buddy...

next time actually read the article or at least know something about game development before posting such a thing..

AngelicIceDiamond2921d ago (Edited 2921d ago )

@Edmix

"Ummm bud, 360 has 80 million units, XONE has like 10 mill

Soooo chances are, it will sell better on 360."

Everyone said the same thing before Titanfall released and X1 had a way smaller fanbase than it does now.

And TF pushed more console and software sales on X1.

Even Horizon 2 sold more X1.

Why would this game be any different?

spicelicka2920d ago (Edited 2920d ago )

But it's not a first party studio, i don't think it works like that. MS is not going to put extra money on the staff of a third party studio. CD manages their own staff and resources, all MS is doing is paying them for a timed exclusivity deal as far as I know. Paying them extra would not mean they'll hire more people and make the game even better, and even if they did there's no guarantee that it will have an impact on sales, they will never blow off money like that.

Investing money on an xbox 360 version however, is an independent investment. It won't cost much to do a 360 port, and the money will be made back from the sales because there is still a large 360 audience. Think of it like 2 different games.

+ Show (5) more repliesLast reply 2920d ago
gangsta_red2921d ago (Edited 2921d ago )

@Fox

"But you are still wasting money on getting a team to do the 360 version, imagine how much more they could put into the Xbox One version."

Fox...seriously...what are you even talking about? You truly believe that the budget of the 360's version of the game will effect the Xbox One's version?

And specifically how much MORE are you expecting for the Xbox Version? Do you have another game you can gauge this "more" by?

"The team could be bigger, which means more work will get done so it would end up being bigger, better and more polished then it would be with fewer people."

Wow, I never facepalmed so hard in my life.

There is so much that is wrong with that statement(s) that it defies logic. Because we all know that bigger teams always equal to better and more polished games right?

Just say you didn't read the part of a separate developer making the 360 game, instead of coming up with those excuses.

OC_MurphysLaw2921d ago

Forza Horizon 2 is a prime example of how this kind of strategy can work and not impact the Xbox One version.

BattleAxe2921d ago

There is still a healthy market on the 360, and Microsoft has recently said that they have long term plans for the 360, which is fantastic. Hoping that a company drops support for their product is just plain stupid.

RosweeSon2921d ago

What when the console is best part 10 years old and the lastest model has been on market for over a year?! People gotta move on at some point change is good hence why I jumped ship from being a mainly 360 gamer (9 years) to now PS3/4, Vita, Wii U and 3DS, got no time for the samey samey xbox one, Forza, dead rising, call of duty, halo, FIFA, assassins creed... Console of the yearly churns, I've gone next gen not backwards with my ps4 and if I still want games from current gen it'll be wii U by far as its gotta better games than xbox one is offering so what's it's been around for a year extra apart from tomb raider there schedule on xbox one looks bleak compared to both Nintendo and Sony. Not only that the price won't stick on that xbox one it'll be down again by the summer, E3 price cut at a guess, disagree all you want you know alongside a slim xbox one or new colours it's about 90% likely to happen unless they have actually got some games to show, gears of war yay! Epic did the right thing, got out.

JasonKCK2921d ago

80 million 360's out there and many of those people including me haven't gone next gen yet. I invested in PC first this round.

+ Show (3) more repliesLast reply 2920d ago
underwaves752921d ago

It's a bad decision to put the new TR on the 360 at all.... It's supposed to compete with Uncharted 4!? Good luck having it totally held back by the old system...... So bad

starchild2921d ago

Two totally different development teams are making each version, so there is no reason it would have to be held back.

Any of the new games this generation could have had last gen versions. It's just a matter of paring things back or omitting some things to get it working on the older hardware. Even games like Infamous Second Son, Ryse or Killzone Shadow Fall could have had last gen versions if the devs/publishers had really wanted to.

As long as the main team is focused completely on taking advantage of the more powerful platform and the other dev team focuses on figuring out what to pare back and what can be "faked" by a more efficient method there is no reason that such games can't be graphically impressive.

ironfist922921d ago

It doesnt work like that. If some aspect of the current gen version isnt compatible when applied to the older gen, theyre going to have to gimp it in order for parity between the two versions.

Old gen does hold back aspects of current gen games, regardless of different developers.

starchild2920d ago

Not really. There isn't a single game so far this generation that has some cutting edge visual or gameplay element that is critical to the game and couldn't be pared back to work on previous gen consoles.

All the games I mentioned have very advanced graphics, but they could still be made to work on last gen hardware. Obviously some effects would be missing and the overall graphics wouldn't look as nice, but the basic gameplay and world would translate just fine.

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