30°

Eurogamer: Skate It Preview

Eurogamer writes: "Skate wasn't built for the DS and Wii, and that's presented EA with something of a problem. How can you get a gameworld filled with milling pedestrians and wide-open draw distances to work on less powerful hardware? Its solution with Skate It, due out later this year, is to bring in a series of "comical natural disasters" (their words, not ours) to kick the city of San Vanelona into more manageably angular chunks of geometry, and clear out ninety-nine percent of the original population. God may work in mysterious ways, then, but sometimes He can be alarmingly platform-specific.

Last year's Skate sought to bring about a calm and efficient re-examination of the tired business of getting ollies and shuv-its onto consoles. The game had a lot going for it: a sensible focus that put the feet and board centre-stage, the Flickit analogue control system, and a city name in San Vanelona that was not only obviously designed by committee, but presumably a committee of idiots, too. EA's risky strategy took the house of Hawk by storm, outselling the creaky Proving Ground, and bringing new life to a genre that was starting to look a bit worn-out. With success like that, a franchise was inevitable."

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eurogamer.net
40°
3.0

MMGN: Skate It iPhone Review

MMGN: Skate It” brings the popular “Skate” franchise to the iPhone after a brief outing on the Nintendo DS, but just how well does it perform on the new mobile device?

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apple.mmgn.com
CatGlue4991d ago

Skate is a pretty cool title on 360, but 3/10 on the iphone? that's a shocking job :(

Gaetano4991d ago

Didn't know this was on iPhone. Doesn't look very good.

Pilkingbod4991d ago

A skating game on iPhone? It could've worked.
It's a shame this didn't work out.

kk13874991d ago

touch control would have good potential for this sort of game... wish they incorporated it a bit better..

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2.0

Pads & Panels: Skate It (iPhone/iTouch) Review

When considering the existing pedigree of the Skate series, there were higher-than-normal expectations for the mobile version. Unfortunately, Skate It could only be considered part of the series as a stranded stepchild. Using the accelerometer to control movement, a push button, grab button and finger motions to perform tricks, the game presents too much to control in comparison to the console version. It has a stunted career mode that focuses on challenges rather than free skating, and graphics that look worse than the original PlayStation One Tony Hawk game. Skate It isn’t Skate, but a quick attempt to cash in on the series without adapting the title properly for mobile users.

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padsandpanels.com
5.0

Mac World: Skate It Review

Mac World: Skate It is EA’s latest skateboarding app for the iPhone. Based on the popular Nintendo DS game by the same name, Skate It features real brands, a ton of customization, and a unique—but not necessarily easy or convenient—“flick it” method of controls.

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macworld.com