Rahman writes - "Whilst playing Woolfe: The Red Hood Diaries I had the horrible feeling I was playing a port of a mobile or handheld game. While it was rare for developers to do this, especially indie developers, it wasn’t impossible. After some research I found that it genuinely wasn’t a port from an inferior platform, but a fully fledged PC game. So then why did I have this feeling? The gameplay was solid enough to stand on its own, we were given a clear goal at the beginning and the production value was much higher than most mobile games. And yet I still felt like I had played this, or something incredibly similar, before. After wracking my brains, I remembered what I had played. Super Mario 3D Land. Oh yeah it has a new lick of paint, it’s much more edgy and geared towards the young adolescents who no longer care about Mario’s shrieks of joy, but the similarities are too large to ignore. "
Rebellion, who recently aquired the IP for Woolfe The Red Hood Diaries have rewarded backers from the game with Christmas gifts including a custom Boxed version of the game and Hardcover Artbook.
Independent UK developer Rebellion announced today it has purchased all assets and intellectual property rights related to Woolfe – The Red Hood Diaries.
Awesome. Glad to have helped this happen by my recent purchase of Sinper Elite 3 Ultimate Edition.
Marcus Estrada writes: "What does this mean for the over 2,000 backers of the project? Well, hopefully you received a digital game key if you backed at such a reward, as that appears it’s all you will have to remember the campaign by. GRIN confirmed they will not be able to ship out rewards even though most are otherwise ready to go. Postage is a huge expense which it seems was not collected as part of the Kickstarter. Tons of crowdfunding campaigns have found themselves destroyed by physical rewards."
Kickstarter is VERY clear when you fund something that there is no guarantees. In this case, the company made a clear effort to deliver, but in the end, failed. I was someone who invested, and it sucks, but I knew it was a possibility.
If the idea of possibly NOT getting anything for you money worries you, then you should stay away from crowd-funding and buy the games when they officially release. For every game like this, there are a few that make it and turn out well though.