Minecraft Clones – Minecraft’s Development Into A Genre

SteamFirst: In the year 1986, a little game that would go on to maintain a massive following for years to come was released by the name of Metroid. This game featured a sort of side scrolling mechanic with pre-made areas that were fill with monsters that the player could fight using the various equipment bestowed on the character. A month later another quite popular title appeared by the name of Castlevania, which shared many of the same elements of Metroid but introduced many that were unique to the title. Over the decades since, many games following a similar format were released to a much anticipating audience, but were these games clones of already successful franchises?

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