Review: Gunman Clive 2 (3DS eShop) | NLife

When Gunman Clive arrived as a budget, bite-sized slice of action platforming on the 3DS in late 2012 it unsurprisingly earned a lot of praise. Its intentionally grubby paper aesthetic and simple, highly polished gameplay seemed like a loving - and skilful - homage to franchises such as Mega Man; that didn't go unnoticed by fans, either. Its success on the portable was notable, too, in that it captured the system's audience; one-man developer Bertil Hörberg (with assistance only in music) highlighted that the title sold better on 3DS than it did on smartphone stores, with Nintendo keen to champion it as a victory for the eShop.

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