"While Dying Light borrows key concepts from other games (including a copy-pasted lock-picking mechanic), the thing about those games is they’re not nearly as fun. When it comes down to it, that’s what Dying Light has going for it: it’s an innovative Dead Island that you can actually enjoy playing. Understand that this doesn’t mean it’s a mindless, casual thrill ride. A lot of thought went into every aspect of the game, from combat to level design, featuring multiple expansive and distinct areas of Harran.
Just when the game starts to feel samey and repetitive, you get to a new area with new people and objectives. Techland did everything it wanted to do and more, delivered on all its promises and made a game that I haven’t found a good reason to stop playing. Dying Light has assured everyone that the zombie-survival genre can’t be ignored."