MWEB GameZone Writes:" This is no revolutionary zombies game mode, but it doesn't need to be. Sledgehammer Games might copy a huge majority of the game from their Call of Duty counterpart, Treyarch, but by doing so they prove that sticking to a winning formula isn't bad idea. "
NZGamer:
Call of Duty has had downloadable content for the longest time – going as far back as the second game in the series. Typically, that content has boiled down to additional maps, cementing the idea that people come to Activision’s profit-powerhouse for the multiplayer alone. Now, 2014’s Advanced Warfare continues that trend, offering up two content packs: Havoc, and Ascendance. Each comes with four maps, one weapon, and a chapter in the new Exo Zombies mode.
Havoc’s four maps (Sideshow, Core, Urban, and Drift) are the most consistent, in terms of quality.
I play this game on a weekly basis. I'm thinking about getting the DLC package
I enjoy Call of Duty,
The fact it has Bots for offline multiplayer play is a huge plus for me and something that is severely missing in a lot of games nowadays.
Call of Duty: Advanced Warfare proudly presents the Havoc Pack, the first explosive, action packed, and dare we say doody expansion on Advanced Warfare’s bustling online community. Promising 4 new maps to roam through as well as a brand new gruelling zombie co-op mode, Havoc sounds like it’s packing quite a punch from the get go, but does it actually add anything new to the game’s experience?
Josh from Start Replay writes, "Freya and I head into Advanced Warfare’s EXO-Zombies, using exploits to get ahead of the game."
So we can all agree, Sledgehammer did a stellar job.
After playing Dying Light I think I'm ready.
Exombies seem scary, but dying light man, thats scary at night
the game froze on me after 1 round
I miss split screen or at least cross platform multiplayer in games. My best friend can't afford a PS4! Work with us, industry!