Gunman Clive 2 Review

Gunman Clive was a surprising breath of fresh air when it hit the 3DS eShop in January 2013. With an interesting art style and rock-solid Mega Man-esque platforming, this bite-sized adventure was perfect for the handheld. Two years later, the sequel, Gunman Clive 2, builds on the brilliance of the original with more playable characters, more inventive stages, and more excellent platforming.

It does that, in part, by having a similar structure as the original. Across 25 stages, you control the titular gunman, his beau Mrs. Johnson, newcomer Chieftain Bob, or a secret character (unlocked after clearing the game once). Each character is quite different as Clive jumps and shoots, Mrs. Johnson hovers like Princess Peach, and Chieftain Bob can only attack with a close-range spear. While the game doesn't significantly change when you play through it with another character, the fundamental mechanic changes makes each character's adventure feel unique. Throw in three different difficulty levels, and Gunman Clive 2 offers a lot of challenge and variation.

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