100°

EALA Admits 'Chronic Issue' with PC Game Support, Forms Dedicated Patch Team

Command & Conquer 3 developer EA Los Angeles has admitted that it has had a "chronic issue [with product support] for more than four years," and is forming a dedicated support team to try and address the issue.

Stemming from "I am not as proud of our record in supporting our games after launch. In fact, I'm downright unhappy with that aspect of our business," EALA general manager Mike Verdu wrote on the official C&C site. The admission stemmed from a long-delayed patch for the PC edition of the C&C3 expansion pack Kane's Wrath.

Verdu noted that EALA tends to release a "limited number of patches for our products and in many cases those patches take longer than they should," attributing the issues to 'tension between developing new products and supporting our older products.'"

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shacknews.com
JsonHenry6187d ago

The problem does not only exist with the PC games.. Orange Box PS3 anyone?

M337ING6187d ago

The only problem with that is that people on the PC actually buy Command and Conquer games, while PS3 sales of Orange Box were relatively small.

60°

5 Video Games With Stupidly Long Names You Immediately Abbreviated

Chris writes:

“We see a ton of video games release each and every month, but some game titles go the extra mile by taking about an hour to read out. Here are 5 of them.”

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twinfinite.net
90°

History of Real-Time Strategy: The Downfall (2004 - 2010)

VGChatz's Taneli Palola: "There's no question that during these years the overall popularity of the genre took a significant hit, as most games within it specialized even further by adding new elements from other types of games into their gameplay loops and consequently became increasingly niche as the years wore on.

However, this doesn't in any way mean that the period was devoid of great games. Quite the contrary, in fact. Arguably some of the greatest RTS titles ever made came out around this time, and much of this was because many developers were increasingly familiar and comfortable with adding new twists and gameplay elements to the familiar formula. As such, even when the genre's popularity dwindled, many studios were still creating excellent and groundbreaking titles almost every year, just for a smaller audience than in years past."

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vgchartz.com
Snakeeater252227d ago

those were fun years red alert star craft command and conquer well when westwood studio made good games before EA brought them like bioware...

Vegamyster2227d ago

Aside from C&C 4, the other C&C's from EA were all good/great. The genre nose dived once Moba's rose in popularity, even Petroglyph Games (ex-Westwood employees) haven't had a hit since Star Wars: Empire at War (2006), all there games got abandoned after launch.

40°

Command & Conquer Series Throwback

It's been a while since we have seen a new C&C and while it was a brilliant RTS game in it's time is there any hope for the series? For those who didn't know there was going to be a FPS version of C&C but instead we got C&C Generals.

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igcritic.com
Koopdogg3393d ago

Those sweet sweet memories