Another week, another RPG review it seems. This week specifically we’re looking at the recent VITA re-release of Atelier Ayesha: The Alchemist of Dusk. While it’s no secret that I’ve got some fondness for the Atelier series, I actually missed out on this game when it first released on the PS3 a couple of years back, so I was looking forward to getting to check it out now. That said having played its sequel (Atelier Escha & Logy) just last year, it’s very clear just how much of a stepping stone Ayesha is between that game and the prior Atelier trilogy, especially when it comes to the mechanics and the storytelling.
Michibiku's Jenni Lada writes, "JRPGs become more predictable as they age. The mechanics are still sound, the stories still good, and the general concept still appreciated in a world where open-world everything is becoming the norm. Think of it as perpetual familiarity. We now what’s going to happen. Gust’s Atelier chronicles can fall within the bounds of predictable, but the series’ focus on individuals sets it apart."
In a modern gaming ecosystem where so many games revel in violence, death and destruction from Western publishers, it’s nice once in a while to turn to Japan as a source for games centered around creating, not destroying. We have games like Recettear on Steam, Story of Seasons on the 3DS, and the Atelier series from Koei Tecmo, with Atelier Ayesha Plus.
Can someone be so kind as to tell me if this series is any good?. I have noticed that there is a lot of these games in the series and this is one of the few JRPG series I'm not familiar with. They look gorgeous.
Aside from being transitioned to a portable console and given a few nifty and aesthetic features such as the Album Missions and additional costumes, there isn't too much which separates Atelier Ayesha Plus from its original PlayStation 3 edition. Therefore, unless you desperately want to play the game in Japanese, there may not be enough here to justify paying $59.95 AUD to play it a second time around.