380°

Hideo Kojima Shows Metal Gear Solid V: The Phantom Pain Pictures, Bug “Healing” Snake’s Arm

Hideo Kojima is performing his usual checks on the current build of Metal Gear Solid V: The Phantom Pain, and he’s also showing pictures.

Read Full Story >>
dualshockers.com
TacticProductionz3437d ago

"Bug" sure Kojima, we believe you!

TheXgamerLive3437d ago

They're to many BS articles/post about MGSV. Gameplay footage always welcome but so many stupid picture post.
They've been talking up this game for almost 3 years with video footage but now its all crap.
Ground Zeros suked for a few reasons so while I will buy play and probably love MGSV, the BS post can stop.
The Witcher 3 is doing it up right with in game footage but MGSV can stop. Its really getting old. #InterestLost

3437d ago Replies(1)
Gatsu3437d ago

Take your time master-Kojima and we get the best game of all times.

VaporShalashaska3437d ago

Isn't this just because they are "importing" the sneaking suit from Ground Zeroes? I don't really see the importance of this info, but updates are always nice, I guess.

VaporShalashaska3437d ago

What's the point in "disagreeing" with my comment without elaborating on what you think is wrong about it?

Zenith4k3437d ago

I like that comment they should implement that into a disagree, though most people don't have the intelligence to write anything in response on this site

Show all comments (13)
210°

Metal Gear Solid 5, Nearly After A Decade, Is Still A Timeless Classic

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.

SimpleSlave13d ago (Edited 13d ago )

No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.

xHeavYx13d ago

I know a lot of people didn't, but I actually liked that story twist at the end. The game was fun and all, but I wouldn't call it a timeless classic.

Cacabunga12d ago

Metal Gear legend stopped with number 4.
MGS5 needed a year or 2 more of development to be maybe among the classics.. it was clearly rushed, especially at the end. The story teaches us absolutely nothing new.

just_looken13d ago

A demo is free that was a $40 cry for help as later we would know konami did not want to fun hideo and his team anymore that is why we got the unfinished phantom pain.

-Foxtrot13d ago (Edited 13d ago )

Meh

Great stealth gameplay but the game was just average.

Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.

I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.

just_looken13d ago

If you dig around they had old behind trhe scenes of phantom pain vids and books wrote around the time.

Before funding was puled the main idea was to keep peace walker coop it was in the games early builds and that end game were your building your base that was suppose to be metal gear one.

You as the fake big boss was going to make your own metal gear one map aka your base (outer heaven) then me as sold snake use the mode that is in the game invade/defeat the base even fight your current version of metal gear that was in the game but not finished.

So your idea was on the table bit got canned.

CrimsonWing6913d ago (Edited 13d ago )

Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.

Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.

Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.

Inverno13d ago

People have selective memory. This game had huge drama attached to it, what Konami did to Kojima and this game was horrible. Now they praise Konami cause they revived Silent Hill, even though SH looks half arsed too.

CrimsonWing6913d ago

I dunno if they’re getting much praise after the Silent Hill 2 debacle. Makes me scared sh*tless for the MGS 3 Remake…

Michiel198912d ago

I don't wanna defend konami, but Kojima had 7 years to make the game, it's not that weird for a publisher to expect a game to be finished in that amount of time.

Also no one is praising konami from what I've seen, they're just excited that a Silent Hill game is releasing

CrimsonWing6911d ago (Edited 11d ago )

@Michiel1989

You’re absolutely correct. Look, the dude is a visionary and has brought us some incredible games, but he constantly would go over budget and could never stick to a deadline. I don’t know if people remember the MGS 4 trailers but it became a joke when you’d see a release date and then they crossed it out in the next trailer to give another.

What a lot of people don’t know is there’s a certain amount of money given for development and marketing. When you go over the budget and add additional marketing over the deadline it isn’t cheap. MGS GZ and V were laughable to me for the amount of time he had to develop them and he spent even more time on the engine that wasn’t anything revolutionary to me. I mean, GZ was nothing more than a demo and they released that art like $40 I think, probably to further help fund V. He then spent money for Kiefer Sutherland who did nothing for the character, which I think Kojima just wanted because he’s a fan.

Konami just had enough and said this is the deadline and you’re done after this. It’s business, but fans took it personal. I mean look at this Overdose game he’s been doing.,, like when is that ever coming out?

Michiel198911d ago

I kind of forgot about overdose but yeah exactly my thoughts. He has made some of the best games out there and definitely deserves time to create his new masterpiece, but it's not a bottomless well.

This is pure speculation but I imagine he got around 4 years to make the game excluding pre-production. If after those 4 years the game is nowhere near being done, the relationship will be strained between them one way or another.

about the konami being praised thing, if let's say blizzard announces world of warcraft 2 today I'll be excited as hell for the game, but that doesn't mean my opinion of blizzard changes only a tiny bit cause they're still trash.

+ Show (1) more replyLast reply 11d ago
Yui_Suzumiya11d ago

Yeah, it was the only MGS I didn't play and this is coming from someone who got back into gaming after skipping a generation due to MGS4 back in 2008. It just seems to be the complete opposite of the MGS I always knew and loved (1-4).

JEECE13d ago

Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.

Storm2312d ago

I don't think there is any argument. The gameplay was incredible. But yeah...disappointed in the rest. Could have been incredible but...well...we all know what happened...

JEECE11d ago

I don't think there is much of one either but apparently some people found the world very boring compared to the more linear structures of other entries so I didn't make a definitive statement in order to acknowledge the outliers.

DarXyde12d ago

The thing about Metal Gear Solid is that the narrative is what determines which is your favorite because the gameplay had ALWAYS improved with every mainline entry. It's amazing.

If it was gameplay, we'd all say The Phantom Pain, but the story is what truly sets them apart.

For me, that's Snake Eater, which is also my favorite game of all time.

JEECE11d ago

That's my favorite too, particularly if we are talking about the subsistence version with camera control.

Fishy Fingers13d ago

For me, best gameplay, worst, everything else.

Storm2312d ago

Yeah...gameplay was so damn good.

Show all comments (36)
80°

15 Video Games With Realistic Injury Mechanics

Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.

Read Full Story >>
gamingbolt.com
100°

The Metal Gear series has sold 60.2 million copies

The Metal Gear series has sold 60.2 million copies, as of September 2023.

Read Full Story >>
metalgearinformer.com
Nyxus229d ago

Now we'll have to see how much the Master Collection will add to those numbers.

Number1TailzFan229d ago

Too bad it was a lazy release. They could've updated the visuals and everything. Missed opportunity.

Stanjara229d ago

...and yet, they couldn't give more respect and effort into the collection.
What a terrible company.

Minute Man 721229d ago (Edited 229d ago )

Are they counting every game?

Edit: they did

Nyxus229d ago

Yes, these are total lifetime sales of the entire series.

ApocalypseShadow229d ago

.... mostly with the help of PlayStation.

Michiel1989228d ago

Get that Sony tramp stamp while you're at it. No one asked