HonestGamers Indie Review // RefleX

Gary Hartley Writes: Here, in space, you’re privy to staggered laser blasts, uncountable bullets and heat-seeking missiles that seem to feel they’re not doing their job if they’re leaving you any kind of physical escape route. That you’re offered a generous six hits before you lose a life goes some way to easing these stacked odds, but that alone would make RefleX an aggravating game of cheap, unavoidable deaths you’d need to credit pump though to see completion. And that's what it would be if it wasn't for the shield mechanic. The shield changes everything.

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