220°

Why the Final Fantasy 15 demo isn't letting you drive its meme-worthy car

The first playable demo for Final Fantasy 15 won't allow players to cruise around on their very own bromance road trips, but there's a simple reason for keeping the car in the garage. Director Hajime Tabata didn't want players to feel like the series was suddenly all about driving, he told Polygon today during a translated interview.

Relientk773774d ago

So how "big" is this demo then, and how much walking is that

heychrisfox3774d ago

If I were to guess, I think it's going to be pretty small. Square-Enix wants a lot of hype for this game, but looking at the trailers, they've pretty much shown one section of gameplay near that gas-station with Cid.

We'll probably be able to wander around near the lake with that big dinosaur thing, maybe a bit of the forest nearby, and the road. That's my guess, at least. I would love to be proven wrong. :p

Relientk773774d ago

I think the demo is gonna be smaller than alot of people think too :-/

I'm still debating on preordering FF Type 0 HD for the demo

hay3773d ago (Edited 3773d ago )

It's Ground Zeroes size. About one hour, four if you want to max it.

I am not a big fan of the car decision. We had giant chickens, a Hauru's moving castle in FF6, a broken plane and a buggy in FF7, a fucking flying college campus in FF8, and they call a normal controlled car too fresh?

Beyond freaking silly.

DarkOcelet3774d ago

People got Zone of the enders to try MGS2 demo, i am sure this will be much bigger.

SamPao3774d ago

People bought ground zeros... ^^
(so did I..on sale..still..was great :))

Lucreto3774d ago (Edited 3774d ago )

The demo is about 1-4 hours long.

"Hajime Tabata (the game’s director) in conversation with DualShockers revealed details regaring the length of the games demo.Tabata mentioned at the very minimum, players could get around one hour of gameplay in the demo for Final Fantasy XV.However if palyers don’t rush through it and try to explore everything, the demo offers up to four hours of gameplay."

heychrisfox3774d ago

4 hours is getting to pretty long standards for most demos. I'm curious if that will actually translate into player experience or if it's just a broad estimation.

TheOneWhoIsTornApart3774d ago

@heychrisfox: Tabata said that it would take an hour if you just play through at a normal pace and not really take time to explore and he said it would take 4 hours or so if you go and explore.

idlet3774d ago

In an earlier interview, Tabata said the demo would be around an hour, about 1/40th of the full game's basic finish time.

http://www.twinfinite.net/2...

MyDietEqualsGames3774d ago

To be frank, I don't even care. It's a demo. To me that is proof enough the game is alive and kicking. I got a PS3 for FFVSXIII and was let down so hard, it was like the Zeppelin came down again. Waiting, waiting and waiting. Expo after expo and nothing.

This demo is almost like a gift for the mild depression that VSXIII left. I eventually got over it and just put VSXIII with the likes of Elvis sightings and Big Foot... then FFXV hit and my mind was blown...

Kurisu3774d ago (Edited 3774d ago )

That FFXV reveal trailer,

"The fifteenth coming"

AHHHHHHHH IT'S HAPPENING! A GENERATION LATE BUT GOD DAMN IT'S FINALLY HAPPENING!

3774d ago Replies(6)
hkgamer3774d ago

didnt they say the demo size was similar to ffxiii demo?

+ Show (4) more repliesLast reply 3773d ago
lameguy3774d ago

Even if the car was drivable, I'd probably be on foot anyhow. I'm anticipating I'll only be using the car for fast-travel-esque times when I've already been through an area thoroughly.

Beyond the "we don't want to make people think FF is all about driving" I'm guessing that the map is just not ready for players sneaking peaks everywhere yet (for bugs as well as content that's not ready or might not even be in the final game).

heychrisfox3774d ago

I agree. I really don't think the game is as near finished as they like to imply it is. Although it definitely makes me wonder how large the final product is actually going to be.

hkgamer3774d ago

im expecting late 2015/early 2016 for japan. maybe a 2 mnth wait for others.

F0XHOUND3774d ago (Edited 3774d ago )

Ground zeroes is, if rushed... like massively rushed, a single main mission run of like 20 minutes. You can play all it has to offer for well over 10-20 hours. That's not a demo of course, so I imagine the content in FFXV is actually primarily filled with exploration.

The FFXV demo will likely feature in the locale we know of, offer monsters to fight and possibly one huge wild beast who may act as a boss of sorts. I don't even care for the car... I imagine it'll end at the scene when the guys are pursued by those landing aircraft, with a "Final Fantasy XV" logo fading the game out as a to be continued style of ending.

But hey, type-0 is a fantastic game! The demo is huge, but that game alone is worth it!

hkgamer3774d ago

ffxiii demo was very short if i could remember correctly. not expecting much differencein length.

or it could be ffviii style demo, that was pretty i think.

Kalebninja3774d ago (Edited 3774d ago )

that makes no sense why is cidney in the demo but not the car?

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100°

Six Times When Games Turned Into A Horror Game

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!

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nettosgameroom.com
P_Bomb10d ago

Immediately thought of the El Dorado zombie dudes in Uncharted: Drake’s Fortune.

raWfodog10d ago (Edited 10d ago )

Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.

Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.

NettosGameRoom9d ago

That scene where you first see them attack is pretty crazy!

Relientk779d ago

I remember being scared of the Asylum level in the most recent Thief game from 2014.

140°

Final Fantasy XV Datamine Reveals Hidden Chapter 14 Scene That Was Cut

A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.

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twistedvoxel.com
gold_drake144d ago

always liked 15, but the development was shch a shitshow. it could have been so much more.

but Tabata did a good job with what he had regardless

DivineHand125144d ago

Ff15 was a missed opportunity from square as they transitioned from turn based to real time.

One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.

FF15 is one of the weaker entries in the series.

Z501143d ago

Dodges don't activate the teleport ability. Teleport was R1 + O. Dodge was just the O button. Explain the Black Hood (the item that automatically Dodges for you)

TheNamelessOne144d ago

Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.

Michiel1989143d ago

16 was a lot better, I think 15 was just a big mess with how development went and all. The music though, one of the best in the series, probably the only reason I finished the game.

Cacabunga143d ago

At least FF15 had RPG elements . 16 was just an action game from beginning to end.

Michiel1989143d ago

I rather have a good action game than a bad rpg with 2 button combat

Cacabunga143d ago (Edited 143d ago )

Then call it something else then FF. I got scammed with FF16. Nothing of what i expected it to be.
Even the action is bad in it, especially after the demo section where absolutely nothing happens until the very end.

FF15 isnt a great game but it has some variety at least.

CrimsonWing69144d ago

That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.

Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.

Becuzisaid143d ago

Every time a party member left for a period of time screamed future paid dlc. It was horrible.

Imagine Dagger and Steiner making the party go to sleep in Lindblum in FF9 disc 1 and then taking off to Alexandria by foot themselves, but then never playing their side of the adventure in disc 2 when they smuggle her through the South Gate in pickles, take the cable car and fight the Waltz, head to Treno and start the quest to find Supersoft. They just eventually reunite with the main party in the future without explanation of what went on in their adventure.

Or Sephiroth's backstory in the famous Kalm flashback being added as a dlc pack. Same goes for Vincent, Cid, or Yuffie for that matter.

Oh and anything to do with Jenova, the Ancients, Aerith, her mom and Gast, shoved into a 2 hour CG movie or 5 hour anime ministries that's considered required viewing for anything in the main game to make sense or have characters actually be interesting.

I enjoyed FF15 at the time, and finished it, but it's bright spots are marred by a bad development cycle and a worse marketing scheme.

CrimsonWing69143d ago

What’s sad is when I watched a vid on the entire story (that wasn’t properly told in the actual game)!it was really solid and could’ve been one of the most epic stories in any FF. I think a lot of the compilation and cross-media stuff really f*cked it all up.

gurp144d ago

FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later

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140°

Here Are The Games Leaving PS Plus Extra & Premium In May 2024

Here are the games that will be leaving the Extra and Premium tiers of the PS Plus subscription service in the month of May, 2024.

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twistedvoxel.com
gold_drake396d ago

crazy, glad i own the ones i wanted to revisit and play

ChasterMies396d ago

Absolver Downfall
Abzu
Adrift
Ashen
Elex
Final Fantasy VII
Final Fantasy VIII Remastered
Final Fantasy IX
Final Fantasy X | X-2
Final Fantasy XII The Zodiac Age
Final Fantasy XV Royal Edition
How To Survive 2
I Am Dead
Jotun
Last Stop
Minit
Moster Jam Steel Titans 2
My Friend Pedro
Observation
Sundered Eldritch Edition
The Artful Escape
The Messenger
This Is The Police
This Is The Police 2
World of Final Fantasy

Asterphoenix396d ago

Glad that I absolutely can't stand subscription services.

Petebloodyonion396d ago (Edited 396d ago )

I don't recall Sony forcing you to subscribe like nobody forced you to go to Blockbuster to rent games instead of buying them.

SonyStyled396d ago

Pay-per-view was almost cheaper than the cost of gas and rental fee from Blockbuster. Blockbuster doesn’t exist today. Are you being sarcastic?