Katsuhiro Harada kept his work on Tekken a secret from his parents for a decade over fears that they would find the game too violent.
Trevor Walker said: Fighting games have always been able to simultaneously experiment and innovate while staying true to their roots in the best of ways. Mechanics change, crossovers take place, and evolution occurs. One of the best examples of all three can be seen in the coveted guest character.
Tekken 8 Interview - Tekken boss Katsuhiro Harada talks to MP1st about pluggers, adding the in-game shop post launch and more.
See how the franchise and console intertwined over the years.