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Fighting Fantasy: Bloodbones Now Available On The App Store

TTP:" A new entry of the Fighting Fantasy series has been released a few hours ago on the App Store, allowing players to explore another mysterious location and play through another thrilling story."

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touchtapplay.com
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10.0

Review: Fighting Fantasy BloodBones | PixelPerfectGaming

The Fighting Fantasy series is usually a collaborative effort between Steve Jackson and Ian Livingstone, but Bloodbones – a lost adventure that would have been the 60th book in the series had it been published – was actually written by freelance writer Jonathan Green and illustrated by Tony Hough. The adventure centers around the ‘Old World’, where pirates sail the high seas and where every town has a dimly-lit, smoke-filled tavern that is brimming with salty sea dogs and backstabbing scalawags.

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pixelperfectgaming.com
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7.0

TouchArcade: 'Fighting Fantasy: Bloodbones' Review - Dead Men Tell No Tales

TouchArcade: Tin Man Games has been applying their considerable gamebook know-how to the Fighting Fantasy series for a couple of years now, so far releasing eight of the most popular and noteworthy installments of the franchise. While there are a couple of conspicuous absences remaining, the developer has shown a good eye in its selections thus far. The latest release, Fighting Fantasy: Bloodbones [$5.99], is an interesting choice for a few reasons. This is the first of Tin Man's Fighting Fantasy releases that isn't written by either Ian Livingstone or Steve Jackson, instead being the work of Jonathan Green, one of the writers from the later days of the series.

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toucharcade.com
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8.0

Review: Bloodbones (Apple iPad) | Digitallydownloaded

DD:
"After eight Fighting Fantasy game books and innumerable others (either from its own Gamebook Adventures franchise or other third party authors), Tin Man Games has the choose-your-own-adventure gamebook style down pat.

It understands how to make a visually pleasing interface and it knows how to make text legible - a critical concern when you consider how much reading these gamebooks involve. It knows how to keep the action sequences snappy with dice rolls that are times just right to show the results quickly while also creating some visual flair. And it knows how to give each adventure an ambient soundtrack that perfectly fits with the setting, atmosphere, and tone of each individual gamebook."

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digitallydownloaded.net
DarkOcelet3372d ago

God damn. I thought it was Bloodborne lols.