During the first episode of “Life Is Strange” Developers’ Diary, Dontnod Co-Founder and Creative Director Jean-Maxime Moris reveals that Square Enix was basically the only publisher that didn’t want to change the female protagonists or any other thing in Life Is Strange.
Who would have thought that giving games away for free would be so lucrative?
Spotify Discover? I barely know ‘er.
Less mechanical and more emotional, Life is Strange's framework can be found across dozens of games this past ten years.
I wish it had been more influential within it's own franchise, other than the first game it's been one terrible game after another, at this point it looks like they had a stroke of luck and nothing else. Also, most of what LiS does had already been done on Telltale games about your actions having consequences in the development of the story, the best part was the time manipulation gameplay, that was fantastic, but again it's not too dissimilar of Prince of Persia time manipulation on the original trilogy.
Is this a joke? LiS wasn't a bad game but it didn't really do anything that Telltale hadn't already done before it. And to insinuate that without LiS we wouldn't have gotten Disco Elysium, Baldur's Gate 3, etc, is just ridiculous. I get it, you love the game and that's fine, but don't make it out to be more important than it is. I'm not saying it didn't influence anything at all, it just wasn't remotely to the degree the author is insinuating.
the og ?
maybe for the time when it came out. but not cause of the possible lesbian romance.
Good, nothing's wrong with a female lead. Dontnod know what they're doing, Nilin was awesome in Remember Me.
He actually said this last September at a press event (I was there). Odd that it's only just worked its way into the public domain.
why were there other publishers telling Square what to do anyway?
square are getting awesome again
Bayonetta. Nuff said