Invizimals: The Resistance takes all the fun of its predecessor and improves upon it. The game provides a wealth of content and gameplay that is both exciting and fun. The heavy reliance on augmented reality will be a turn off for some, but for fans of the series, it doesn't get any better than this.
VGChartz's Adam Cartwright: "There are examples out there of games being developed for Vita that truly make the most of its inputs, coming up with unique ways of interacting with the hardware to make for a memorable gaming experience. It’s these titles I’m looking at in this article – what they are and how they worked on Vita, both in terms of what they did right and what they could have done better."
Turns out Sony's handheld has life outside of Asia, though PlayStation Spain's CEO admits they've done more harm than good to it.
I think i will get a vita soon to play persona 4. I would love if it gets support from sony's studios and other companies studios.
Here is a cool idea, Sony should let Playstation Spain make PSVita games. I could see some great new IPs coming from this.
It's sad that they gave up on it so quickly. At least Nintendo stuck with their product when it wasn't doing so well and look how it turned out now. If Sony would just lower the prices of the memory cards add more popular apps and port some of the games from Japan. I could see it doing well in the west. Let some first party studios be crowd funded to bring some new an exclusive games to the Vita.
PS Vita Reviews has finished their play of the newest Invizimals game, now that it has finally reached American shores. Here are their final thoughts on Invizimals: The Resistance:
"Invizimals: The Resistance takes the formula from Alliance and smooths out and improves in many areas. On the downside, the character models look a little blurred from afar and there is the occasional frame drop. Outside of this is a fun little monster-taming game for gamers looking for a Pokemon-like game for their PS Vita."