If Microsoft buys SEGA, who will hurt or lose the most? There has been a rumor of "Microsoft buying SEGA" and well if Microsoft did buy SEGA what would happen.
I was expecting more from the MS desperation act known as "Let's just make some crap up and throw it out there".
Must be nice not to need an innovative piece of hardware but rather market a machine that dies constantly and back it up will plenty of acolytes willing to open a half-ass website and just invent unsubstantiated rumors. But then again if you look at the intelligence level of persons willing to swallow such crap it isn't all that mysterious.
I hope they do it, Sega[Sammy] is a mess. I pray every night for Jet Set Radio Future 2. The reason Sega isn't ambitious about their games is because they are scared and don't want to risk losing money hence why Sonic The Hedgehog for PS3/X360 flopped.
Sega is a waste of money I don't see how the 360 can be profitable from them. The sega sports games, the sonic games on wii, and all the last generation casual games are profitable. But coming on 360 they have to spend so much more for the advanced graphics but the games aren't going sell well except for Shemmue 3 that is the one exception. Shemmue 3 is probably 360 exclusive regardless if MS buys them or not so buying Sega would be pointless and a waste of money.
Kigmal you are 100% correct. The last great games made by sega were on the original xbox. Shenmue 2, JSRF, and Panzer Dragoon Orta. They all flopped commercially and sega has not taken a risk or made a great game since. I don't see how people can disagree.
Morganfell we get it. You hate XBOX. Save your rants for the open zone fanboy.
Microsoft are just as stingy, and wait for others to innovate and take risks, before doing so themselves. That's why they are alwasy playing catchup everywhere but America. And Why America? Well I'll tell you why and it also goes for UK and I am fully British, it's becuase of the insularity.
There is no way MS can buy Apple. So your so called opinion is based on ignorance. Secondly, I was just stating my opinion. I don't remember calling you any names just what you've been doing all day in my opinion. But dry those tears Little One I apologize if I hurt your feelings.
Toughname, recently you have been more desperate i've seen. Before you were less bias against Sony. Perhaps your scared of the 360 falling into 3rd pace?
sony is a much bigger company and u call vista a superior product. stay in school kid. products that aren't reliable cant be considered superior to ones that are imo.
Microsoft bought Bungie, turned out 3 multi-platinum games including the best selling console exclusive Halo 3 and then pretty much gave them their freedom back just so they could keep a healthy partnership going. Sounds like a real lose-lose to me.
How is it you are posting this rubbish in the Gamer Zone anyway?
What are, 5? You apparently know little about the great innovation that was Bungie prior to Gates greed being inflicted on them.
MS swallowed them up and in 8 years we got 3 games, all on the same subject. Do you really think that is maximizing a studio's creativity? No it is called putting them in leg irons and beating them to produce one product.
I might as well take some intellectual Chinese kid that has the ability to change modern medicine and force him into a sweatshop for Nike. He may produce an okay tennis shoe but it is hardly showing his real talent.
Bungie didn't want to leave MS because things were wine and roses. Bungie wanted out because it was destroying the company, murdering creativity and ruining people's careers. Why do you think some of their top people were leaving already. Geesh, wake up.
Bungie like any other company in the world exists to make money. I've yet to meet someone that wakes up and goes to work with the sole purpose of being creative. The idea is to turn your creativity into something that earns you a living. Halo has made Microsoft and Bungie quite a bit of money. Once you have established yourself and have a decent chunk of cash, you can then afford to do something "creative".
Once Bungie kicked the collective worlds ass with Halo 3, they were in the unique position a successful developer hits and that is where to go next. Bungie wanted independance, that was the next step up. Microsoft could have retained the bungie name along with the Halo IP, but wisely choose to let Bungie be Bungie and still have a good working relationship with the talent that makes the games.
Your version of reality sounds nice, but goes against common sense and the little fact that everyone is in this business to make money.
It isn't a 'nice dream'. Your idea is welcome to the 1800's. Your way is the most outmoded in this industry and everyone knows it. It is why I have watched one person after another abandon the Ubisoft studio where I have done somw work here. Your idea is worry about the money first and then we will see how we can channel the creativity to make more of said money. The product actually suffers because of this because money, rather than creativity is the focus. Result? Product is less worthy and makes less money.
New school of thought employed by companies like Insomniac and now Bungie again. Be creative and that creativity will innovate and develop things that will enthrall people. You get groundbreaking titles and the money follows in line. It doesn't mean you are ignorant of costs but you know and exercise the fact that creativity, that true innovation sells more than sleight of hand tricks to save dollars.
It is like people that hate working out to get fit. The fitness routine is such a chore but they want that end result. So they suffer through every workout looking at their watch. But when they embrace those workouts and love them, have fun with them, the fitness follows in line.
It is time to join the 21st century and get rid of outmoded thinking. otherwise I don't know anyone that would want to work in a company run according to your Draconian ideas. You will get a few starters and once they get a portfolio that matters they will leave for a better, less restrictive environment that pays even if it is the same money.
Does this mean Lair was a success? It was a very creative game that used the Sixxaxis motion controls, yet it didn't sell anywhere near as much as expected. At the same time Halo 1, 2, and 3 were very successful and you believe Bungie was in bad shape because the were unable to be creative on the titles? Your theory sounds good, but the real world numbers do not back it up.
Because they were the most over-hyped game's i've ever seen.EVER. I couldnt turn on the t.v without seeing the ad run through twice every comercial on almost every channel.And the countless tv spoofs of it,MAD T.V,Spike ferrestein,jimmy kimmel etc.
Not to mention back when halo 1,2,3 came out.There really wasnt much else to buy.
Obviously it's gonna sell well. Doesnt mean its a good game..
It is sad you do not have the intellectualism to understand what I am talking about. Too bad it requires thinking outside the box or else you and I might actually be able to converse. There is a vast difference between ingenuity and creativity versus a gimmick and I think most motion controls are gimmicks. I have a Wii but the fact is most games on there are just pure crap.
Regarding Lair I had no trouble with the controls. The newer analog versions work well but the game had a host of other issues really not related to controls schemes at all. Like I said, if controls are the only thing that make your game then the game is ass in the first place.
Sorry but you are dead wrong. The real world does back me up. Bungie was bleeding personnel like a stuck pig and many of them grew to not just dislike but outright despise working there. I like the HALO series, do not misunderstand that. But the fact is HALO2 couldn't put a dent in PS3 sales and HALO 3 came and was then quickly crushed by COD4. Sorry pal but the real word does back me up. Bungie was suffering under the lash of MS. If it was so damn great belonging to Redmond and so damn free do you really think they would have fought for their freedom? No. Too bad but the facts are in my corner on this one.
"This exciting evolution of our relationship with Microsoft will enable us to expand both creatively and organizationally in our mission to create world-class games," said Bungie studio head Harold Ryan in the press release. "We will continue to develop with our primary focus on Microsoft's platforms; we greatly value our mutually prosperous relationship with our publisher, Microsoft Game Studios, and we look forward to continuing that affiliation through Halo and beyond."
Sounds like you nailed this one on the head. Can you possibly post me a link to the bleeding personnel? Maybe I missed it, but I don't recall this happening at Bungie. It's not uncommon for some to leave and create a new start up company, but I don't even remember seeing this happen at Bungie. Last time I met the Bungie team they seemed very busy, but happy. Granted it wasn't a long visit and my access was very limited so I suppose I might have had a false impression. Surely you have spent much more time with them than I.
Death for all elitst undertone you put in that comment, you can't possibly ignore Team ICO. They never sold their games into the millions, and yet they are continuing. 1st party too.
That's creative drive, something Microsoft doesn't let happen.
By that I mean they just want the sequels out there. Not one Team ICO game has been the same thus-far, and I doubt they'll break from that paradigm.
Viva Pinata is possibly the most under rated Xbox title to date. Rare did a fanatastic job creating a new IP that has not received the praise or sales it deserves. Did Nicrosoft put pressure on Bungie to make a Halo sequel? Absolutely. The reason for this was the demand and pressure from the millions of fans. I am sure that Microsoft would want to duplicate the series success on a dozen more IP's if it were possible.
Take a look at Microsoft Game Studios portfolio and you will see more than one game that has taken a chance with creativity. To say they only want to push multiplatinum sequels is unfair at best.
not everything is JUST about money. I completely agree with Morganfell. Ofcourse money is generally the most important thing to people but some people also prefer to have fufilling and meaningful jobs. For example if am a CEO of a company its nice to get the big bucks but it would be even better if my work will help me reach my full potential.
MS is very similar to EA where money is put before everything else with little emphasis on quality and fostering creativity. You talk about Lair but at least they tried unlike say EA that does the same thing again and again without any innovation. I agree that this is the way of the world right now with mass production and consumption and everything feels like it docent have a soul. However if you play a game like MGS4 you can just tell how much effort Kojima productions put into it unlike say Halo 3 which felt like just another generic FPS that was rushed out to beat the PS3.
Morgan is right. All the reported stories back him up. Infinity Ward didn't compromise on quality and they reaped the benefits with COD4. The fact that MS has lost their grip on a few devs that were resposible major hits like Halo,PGR,Mass Effect is a sign.
...and if MS can pull out some major exclusives out of this deal, then maybe they go for it. Would love to see the next-gen return of Shenmue, Crazy Taxi, and Jet Set Radio (bubble for you 'ape007'--- memories...!), and as MS exclusives they could be big... Still, see this one as a major risk for MS. Why Sega when they could have had Bioware, or Pandemic, or 2K, or Tecmo, etc.? Why bother with Sega NOW?
I don't care who buys Sega, as long as I get Shenmue, another Jet Set Radio and I PRAY for Phantasy Star Blue Burst to hit consoles. You can't forget Sonic either!
There hasn't been a really notable game title released by Sega in ages. Bayonetta is really the only thing that Sega has going for it right now.
.... I don't even think that I own one single Playstation 1, or PS2 game developed/published by Sega either and I already know that I don't have one single PS3 game developed/published by Sega and I haven't been much of a fan of Sega's games either except for Sonic back in the early 90's.
If I was Microsoft or Sony I wouldn't be wasting money on buying Sega.
I know i'll be getting Valkyria chronicles and yakuza 3 , but other than that sega offering of late (minus the decent Vikings) has been quite poor . They neglected or raped too much their old franchises .
I know i'll be pissed at them anyway until they make amends to the shining force serie , with a true and decent sequels , or at the very least a good sonic game (with unleashed seems to be shaping up to be) .
Sonic, Condemned, etc. being Microsoft exclusives will only help MS. Every little kid who wants to play Sonic will have to get an MS system. Having Sonic as an exclusive would be a big boost to MS, especially if they release a handheld device.
is sega failed a long time ago do you think that they mite have stopped making games lol. hardware wise, definantly, software, i wud be inclined to disagree to be honest.
altho i personaly havent thought much of their games library as of late, doesnt mean to say that noone has. i mean think about it if noone was buying sega games they wud hav already disbanded lol.
im not to sure if buying out sega wud be the greatest decision on msofts part - it would be very good for sega though. i think if they ever did buy out sega it would be for future thinking rather than now. id be pushed towards thinking that they wudnt stop at sega, to try and have alot more 1st party publishers by next-gen. so they concentrate on 3rd party now (or so they say) and attempt to hav the best of both worlds next gen.
of course this is all just based completely on my opinion lol
Sega has failed in the Hardware but not in Software. They still have a huge hardcore Japanese following and their software does quite well outside Japan too. I would like to see some evidence of Microsoft being interested in buying Sega, but if they were one reason could be to try and get a better foothold in the Japanese market.
msoft wudnt be able to buy the more well known big developers - not due to financial contraints - due to the fact that if they did i think they wud get some serious hindering from the other companies.
but i would say the smaller, less mainstream companies, most definately. i mean if you think about every games developer from insomniac to bioware were small and unknown at one point and look where they are now due to mainstream support. small doesnt mean untalented.
Ya know, when people request sequels to a lot of old Sega titles, the sales turnout is never decent.
Take Shenmue 2 for Xbox, how do you go from 1.2 million units sold of the first game sold on Dreamcast to the second barely selling 200 thousand copies. Shenmue 2 on Xbox quickly found it's way to the bargain bin. With that in mind, is anybody really surprised that there's never going to be a Shenmue 3?
Skies of Arcadia Legend also sold poorly on GameCube and don't even get me started with Crazi Taxi 3 on Xbox.
This buyout will never happen, not even in a million years...
Sega's gunning for 5th biggest third-party this year and the games are selling regardless of what people wish to put blindfolds on and pretend Sega's on a sinking ship...Just don't get surprised when EA gets passed by either Ubisoft or Sega.
The big problem with sega is that they are spreading themselves to thin and cutting way too many corners in development. why... cause they have very little money to take risks with. i worked as a tester at sega and believe me the things they have let go out on release you'd be shocked. sega can't afford games to over run their deadlines. if they were bought out not only would they be tied to one hardware which would already improve quality and allow more space for gameplay development they'd have the finacial backing to do things properly. missing deadlines to improve their games becomes a possiblity.
The only platform that would lose on this deal is Nintendo. Probably most of the Nintendo users are kids, kids like the kind of SEGA Rally , Sonic graphics. Hardcore gamers that buy the PS3, dont look for those kind of games. They prefer "Next-Gen" games, such as Call of Duty 4, Resident Evil 5, Killzone 2. I dont really mind SEGA being bought by Microsoft. Maybe this move will help Microsoft... in some way ? But i personaly think it wont make a big difference.. You can find many hardcore gamers , like myself also on the 360. I dont think they look forward to sh1t like Viva Pinata, Sonic , Sega rally ??
Hardcore gamers look forward to the kind of Grand Turismo 5, GRID, Resident Evil5 , COD4, GTA 4, Forza etc.. SEGA is just a waste company in the video game market. They target specifically young kids.. that are not allowed to see violence in games.
1. Free xbox live. 2. Built-in blu-ray 3. Standard HDD 4. 360 PS3 Backwards compatible 5. God of Halo 6. Gran Forizmo 7. Reliable Hardware 8. 1 Hardware SKU (500TB HDD) 9. Super Smash Family featuring Master Chief, Kratos, Nathan Hale, and Marcus Fenix 10. No more Fanboys
They want Sonic and more family friendly games with Condmened, The Club and still a few adult games. They want Sonic as a Xbox mascot. Xbox NEEDS more IP's than Halo. Gears 2 is the last 360 Exclusive. It's VERY Expensive keeping Gears of the PS3...they have to pat for how many copies would be sold on PS3...so Epic isnt losing money. Think fast Microbucks!!
epic isn't losing any money by not having GeOW on ps3-sure they could make more money, but they're not losing any...
but i think microsoft has publishing rights on GeOW 2 right? while it's possible the assumed 3rd one will go to the ps3, i think it's highly doubtful as microsoft will definitely look to exclusify that (there was a rumor of ms buying epic a few weeks back-in my opinion, a much better buy then sega...)
Becoming a 2nd party developer for Microsoft could possibly fix a lot of Sega's problems - half-assed quality assurance, for instance - by providing security Sega doesn't really feel it has any more. They've been obsessing over meeting deadlines and capitalising on a well-established and generally quality-indifferent fanbase (the hardcore Sonic fans), and that can only get Sega so far. Microsoft could give them the ability to take time with their games, to properly fix them after playtesting, to keep the crazier elements in check or remove them outright (whoever thought Sonic 2006's story was acceptable should be shot).
As for who it hurts most, that just seems a silly question to ask: the Wii will barely take a dent from losing Sega's support, it's doing so well; the PS3 hasn't seen a large enough amount of quality games from Sega for Sony to really miss them. If Sony or Nintendo were to make Sega a 2nd party for them, Microsoft wouldn't really shed a tear either. All anyone's losing is the potential for good games, which doesn't exist at present anyway and probably won't ever unless they go 2nd party.
I think it could possibly be a good idea for MS to buy Sega as they seemed to make better games when they were dedicated to one platform. The spend too much time on multi platform and their games suffer because of it.
does indeed buy sega, then we are going to see casual games, dont get me wrong, crazy taxi, sonic, and other games were nice, but isnt the 360/ps3 for hardcore gamers? and to answer the title "who will lose the most?" i think it will be nintendo, sega and nintendo were working hand in hand....not any more...anywho good luck with that
I want crazy taxi
shenmue
sonic adventures 3
jet set radio
house of the dead
zombie revenge
outrun
now
now
NOW
Save your money for Apple
or Sony...which ever falls to Microsofts superior products first
Lol Sega.
Oh wow do they want to screw themselves over? SEGA has been sucking for some time, it will only do them bad.